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Software Modelling and Design (SWEN30006)
Undergraduate level 3Points: 12.5On Campus (Parkville)
About this subject
- Overview
- Eligibility and requirements
- Assessment
- Dates and times
- Further information
- Timetable(opens in new window)
Contact information
Semester 1
Semester 2
Overview
Availability | Semester 1 Semester 2 |
---|---|
Fees | Look up fees |
AIMS
Software Systems must be carefully analysed, designed and modelled before they are constructed. This subject delivers the knowledge and skills needed for the design of medium to large-scale software systems. The subject also teaches students how off-the-shelf development frameworks can be utilized for designing large-scale software systems. The emphasis will be on techniques appropriate for object-oriented design and development.
INDICATIVE CONTENT
Topics covered include:
- Analysis of requirements for design
- Modelling software systems using the Unified Modelling Language (UML)
- Software design processes and principles
- Common design patterns and software architectures
- Tools for design and development.
Intended learning outcomes
INTENDED LEARNING OUTCOMES (ILO)
On completion of this subject the student is expected to be able to:
- Analyse requirements
- Carry out an architectural and detailed design for medium-sized software systems
- Select appropriate design patterns for a use in a design
- Use a given implementation platform and framework to develop a software system.
Generic skills
On completion of this subject students should have developed the following generic skills
- Ability to undertake problem identification, formulation and solution
- Proficiency in engineering design
- Ability to utilise a systems approach to design and operational performance.
Last updated: 11 April 2024
Eligibility and requirements
Prerequisites
One subject from Group A and one subject from Group B.
Group A
Code | Name | Teaching period | Credit Points |
---|---|---|---|
SWEN20003 | Object Oriented Software Development |
Semester 2 (On Campus - Parkville)
Semester 1 (On Campus - Parkville)
|
12.5 |
COMP90041 | Programming and Software Development |
Semester 1 (On Campus - Parkville)
Semester 2 (On Campus - Parkville)
|
12.5 |
OR
433-254 Software Design
Group B
Code | Name | Teaching period | Credit Points |
---|---|---|---|
COMP20003 | Algorithms and Data Structures | Semester 2 (On Campus - Parkville) |
12.5 |
COMP90038 | Algorithms and Complexity |
Semester 1 (On Campus - Parkville)
Semester 2 (On Campus - Parkville)
|
12.5 |
COMP20007 | Design of Algorithms | Semester 1 (On Campus - Parkville) |
12.5 |
ENGR30003 | Numerical Programming for Engineers | Semester 2 (On Campus - Parkville) |
12.5 |
OR
433-253 Algorithms and Data Structures
Corequisites
None
Non-allowed subjects
433-341 Software Engineering Process & Practice
Inherent requirements (core participation requirements)
The University of Melbourne is committed to providing students with reasonable adjustments to assessment and participation under the Disability Standards for Education (2005), and the Assessment and Results Policy (MPF1326). Students are expected to meet the core participation requirements for their course. These can be viewed under Entry and Participation Requirements for the course outlines in the Handbook.
Further details on how to seek academic adjustments can be found on the Student Equity and Disability Support website: http://services.unimelb.edu.au/student-equity/home
Last updated: 11 April 2024
Assessment
Additional details
- One three stage team-based project (40%) in small teams, comprising of activities such as the analysis, design and implementation of small applications, due in Week 4, 8, and 11, requiring approximately 50-55 hours of work per student. ILOs 1 to 4 are addressed in the project work. The project work is a hurdle and must be passed to pass the subject.
- One written 2 hour closed-book end-of-semester examination (60%). ILOs 1 to 4 are assessed in the examination. The examination is a hurdle and must be passed to pass the subject.
Hurdle requirement:
To pass the subject, students must obtain at least 50% overall and obtain a pass in the project work and a pass in the examination.
Intended Learning Outcomes (ILOs) 1, 2 and 3 are addressed in the lectures, workshop exercises, project assignments and the end-of-semester examination. ILO 4 is addressed in the workshop exercises and project assignment
semester test is not a hurdle and students are not required to pass the mid-semester test to pass the subject.
Last updated: 11 April 2024
Dates & times
- Semester 1
Principal coordinator Philip Dart Mode of delivery On Campus (Parkville) Contact hours 48 hours, comprising of two 1-hour lectures and one 2-hour workshop per week Total time commitment 170 hours Teaching period 26 February 2018 to 27 May 2018 Last self-enrol date 9 March 2018 Census date 31 March 2018 Last date to withdraw without fail 4 May 2018 Assessment period ends 22 June 2018 Semester 1 contact information
- Semester 2
Principal coordinator Philip Dart Mode of delivery On Campus (Parkville) Contact hours 48 hours, comprising of two 1-hour lectures and one 2-hour workshop per week Total time commitment 170 hours Teaching period 23 July 2018 to 21 October 2018 Last self-enrol date 3 August 2018 Census date 31 August 2018 Last date to withdraw without fail 21 September 2018 Assessment period ends 16 November 2018 Semester 2 contact information
Time commitment details
170 hours
Last updated: 11 April 2024
Further information
- Texts
Prescribed texts
None
- Subject notes
LEARNING AND TEACHING METHODS
The subject comprises two one lectures and one two hour workshop each week. Weekly readings are assigned from the textbook. The subject also includes a design/implementation project, which involves analysis, design, implementation and delivery.
INDICATIVE KEY LEARNING RESOURCES
At the beginning of the year, the coordinator will propose a textbook that will be made available through University Book Shop and library. The current suggested textbook is Christopher Fox: Introduction to Software Engineering Design, Processes, Principles, and Patterns with UML2. Additional learning material will be made available on the learning management system (LMS) site for the subject.
CAREERS / INDUSTRY LINKS
The software industry is a large and steadily growing industry, and is constantly looking for competent software engineers. This subject teaches the software engineering design principles and core software design skills required by industry practitioners.
- Related Handbook entries
This subject contributes to the following:
Type Name Course Diploma in Informatics Course Master of Information Technology Specialisation (formal) Computing Informal specialisation Computer Science Major Computer Science Informal specialisation Computer Science Informal specialisation Science-credited subjects - new generation B-SCI and B-ENG. Specialisation (formal) Mechatronics Informal specialisation Selective subjects for B-BMED Specialisation (formal) Software with Business Major Computing and Software Systems Specialisation (formal) Software - Breadth options
This subject is available as breadth in the following courses:
- Available through the Community Access Program
About the Community Access Program (CAP)
This subject is available through the Community Access Program (also called Single Subject Studies) which allows you to enrol in single subjects offered by the University of Melbourne, without the commitment required to complete a whole degree.
Entry requirements including prerequisites may apply. Please refer to the CAP applications page for further information.
Additional information for this subject
Subject coordinator approval required
Last updated: 11 April 2024