|Fees||Look up fees|
This subject will serve as an introduction to digital design and workflow from ideas to the making of physical artefacts. It will introduce students to contemporary digital design software, tools and technology with a broader view of using these tools, mediums and techniques for design purposes and execution of design intent. The subject will focus on introducing design workflow from digital modelling to the making of physical artefacts exploring the relationship between material and technology.
A series of lectures will introduce students to the range of spatial media and techniques used to develop design concepts and design strategies. The emphasis will be on developing a critical understanding of the relationship between media and outcomes, and how tools and techniques encourage or constrain design possibilities. Concluding each lecture, students will be introduced to self-teaching modules that will enable experimentation with media and techniques typically used in design and planning.
Intended learning outcomes
On completion of this subject the student is expected to:
- Gain an understanding of the design, reasoning, and application of spatial and analog representations of physical models.
- Develop an historical awareness of pictorial traditions and symbolic representations in both 2D and 3D.
- Understand object-centred representations from aerial, topographic, planar and volumetric perspectives.
- Understand process-centred representations through digital, distributed/networked, time-based, quantitative, and kinetic/performative/responsive applications.
- Develop ways of reading and interpreting such representations with a cultural and critical lens.
Last updated: 25 August 2020