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Interactive Art Media 1 (FLTV10021)

Undergraduate level 1Points: 12.5On Campus (Southbank)

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Overview

Year of offer2019
Subject levelUndergraduate Level 1
Subject codeFLTV10021
Campus
Southbank
Availability
Semester 1
Semester 2
FeesSubject EFTSL, Level, Discipline & Census Date

Interactive Art Media 1 introduces students to practices and process of digital/computer based interactive installation and performance media. The subject has two integrated outcomes: the development of basic skills in the interactive media program Max (© Cycling74), and through the development of these skills, the discovery and understanding of the works and processes of current and past interactive media artists.

The subject blends online, tutorial, seminar and self directed student-centred learning processes, with a focus on students developing their own practice in the area of interactive and digital media and developing an understanding of the context in which they are creating.

Intended learning outcomes

Interactive Art Media 1 will develop both introductory skills in the creation of interactive media artworks and an introductory understanding of key artists and their approaches in the field. Students will be introduced to a variety of processes and practices used in developing and presenting interactive media based performance and installation artworks.

This is done through students developing and presenting interactive media studies that demonstrate basic skills in creating interactive audio and visual computer programs that generate interactive media.

Through this process students will gain an introductory overview of the conceptual paradigms and histories and basic practical skills in the creation of interactive media arts.

Generic skills

On completion of this subject, students should have demonstrated: • basic skills in interactive art media techniques; • a basic understanding of technological processes involved in the creation of interactive art media. • basic critical, analytical, and research skills in the area of interactive art media • basic skills in creating interactive art works.

Eligibility and requirements

Prerequisites

None

Corequisites

None

Non-allowed subjects

None

Recommended background knowledge

Basic computer skills.

Core participation requirements

The University of Melbourne is committed to providing students with reasonable adjustments to assessment and participation under the Disability Standards for Education (2005), and the Assessment and Results Policy (MPF1326). Students are expected to meet the core participation requirements for their course. These can be viewed under Entry and Participation Requirements for the course outlines in the Handbook.

Further details on how to seek academic adjustments can be found on the Student Equity and Disability Support website: http://services.unimelb.edu.au/student-equity/home

Assessment

Additional details

Study 1

Create an Interactive Media program integrating and manipulating audio and vision that discusses and reflects on the work of a media artist and requires user interaction.

The program and associated media are to be uploaded to the LMS discussion board. The program is to be presented in Week 3.

500 words equivalent. 12 hours’ commitment, Week 3, - 10%

On-Line critical discussion 1

Students are to discuss no less than 5 studies. The discussion should outline what was learned from the study, what was considered successful in the study, and how the study may be enhanced. All discussions presented on LMS.

500 words equivalent. 12 hours’ commitment, Week 5, - 10%

Study 2

Create an Interactive Media program integrating and manipulating audio and vision that discusses the work of an allocated media artist and requires non-tactile user interaction.

The program and associated media are to be uploaded to the LMS discussion board. The program is to be presented in Week 6.

500 words equivalent. 12 hours’ commitment, Week 6, - 10%

On-Line critical discussion 2

Students are to discuss no less than 5 studies. The discussion should outline what was learned from the study, what was considered successful in the study, and how the study may be enhanced. All discussions presented on LMS.

500 words equivalent. 12 hours’ commitment, Week 9, - 10%

Major Assignment

Develop an original 5 to 7-minute creative work that demonstrates skills in creating real-time interactive visual image manipulation and interactive audio manipulation.

Review of previous work.

2000 words equivalent.48 hours’ commitment, Week 14, - 60%

Dates & times

  • Semester 1
    Principal coordinatorRoger Alsop
    Mode of deliveryOn Campus — Southbank
    Contact hours20. 4 x 3 hrs seminar. 8 x 1 hour online tutorial.
    Total time commitment170 hours
    Teaching period 4 March 2019 to 2 June 2019
    Last self-enrol date15 March 2019
    Census date31 March 2019
    Last date to withdraw without fail10 May 2019
    Assessment period ends28 June 2019

    Semester 1 contact information

    Dr Roger Alsop

    ralsop@unimelb.edu.au

    Contact

    For currently enrolled students:

    Contact Stop 1

  • Semester 2
    Principal coordinatorRoger Alsop
    Mode of deliveryOn Campus — Southbank
    Contact hours20 contact hours comprising of four 3-hour seminars and eight 1-hour online tutorial.
    Total time commitment170 hours
    Teaching period29 July 2019 to 27 October 2019
    Last self-enrol date 9 August 2019
    Census date31 August 2019
    Last date to withdraw without fail27 September 2019
    Assessment period ends22 November 2019

    Semester 2 contact information

    Dr Roger Alsop

    ralsop@unimelb.edu.au

    Contact

    For currently enrolled students:

    Contact Stop 1

Time commitment details

170 Hours

Further information

Last updated: 11 October 2019