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Software Modelling and Design (SWEN30006)
Undergraduate level 3Points: 12.5On Campus (Parkville)
About this subject
- Overview
- Eligibility and requirements
- Assessment
- Dates and times
- Further information
- Timetable(opens in new window)
Contact information
Semester 1
Semester 2
Overview
Availability | Semester 1 Semester 2 |
---|---|
Fees | Look up fees |
AIMS
To construct a software system, requirements must be analysed and modelled, and designs developed and evaluated; this subject teaches knowledge and skills needed for these tasks. This includes the development of static and dynamic models for aspects of both the problem space and the solution space. The emphasis here is on an Agile approach, and on techniques appropriate for object-oriented development.
INDICATIVE CONTENT
Topics covered include:
- Analysis and modelling requirements
- Developing, modelling and evaluating designs
- Modelling using the Unified Modelling Language (UML)
- Software design processes and principles
- Common design patterns and software architectures
- Tools for design and development
Intended learning outcomes
INTENDED LEARNING OUTCOMES (ILO)
On completion of this subject the student is expected to be able to:
- Knowledge for Solving Computing Problems, Design/Development of Solutions
- Design/Development of Solutions, Individual and Team Work, Communication
- Design/Development of Solutions, Communication, Life-long Learning
- Tools, Life-long Learning
Generic skills
On completion of this subject students should have developed the following generic skills
- Ability to undertake problem identification, formulation and solution
- Proficiency in engineering design
- Ability to utilise a systems approach to design and operational performance.
Last updated: 11 April 2024
Eligibility and requirements
Prerequisites
One of:
Code | Name | Teaching period | Credit Points |
---|---|---|---|
SWEN20003 | Object Oriented Software Development |
Semester 1 (On Campus - Parkville)
Semester 2 (On Campus - Parkville)
|
12.5 |
COMP90041 | Programming and Software Development |
Semester 2 (On Campus - Parkville)
Semester 1 (On Campus - Parkville)
|
12.5 |
And one of:
Code | Name | Teaching period | Credit Points |
---|---|---|---|
COMP20003 | Algorithms and Data Structures | Semester 2 (On Campus - Parkville) |
12.5 |
COMP90038 | Algorithms and Complexity |
Semester 2 (On Campus - Parkville)
Semester 1 (On Campus - Parkville)
|
12.5 |
COMP20007 | Design of Algorithms | Semester 1 (On Campus - Parkville) |
12.5 |
ENGR30003 | Numerical Programming for Engineers | Semester 2 (On Campus - Parkville) |
12.5 |
Or entry to MC-IT 100 point and MC-IT 150 point programs
Corequisites
None
Non-allowed subjects
433-341 Software Engineering Process & Practice
Inherent requirements (core participation requirements)
The University of Melbourne is committed to providing students with reasonable adjustments to assessment and participation under the Disability Standards for Education (2005), and the Assessment and Results Policy (MPF1326). Students are expected to meet the core participation requirements for their course. These can be viewed under Entry and Participation Requirements for the course outlines in the Handbook.
Further details on how to seek academic adjustments can be found on the Student Equity and Disability Support website: http://services.unimelb.edu.au/student-equity/home
Last updated: 11 April 2024
Assessment
Additional details
Project work covering activities such as the analysis, design and implementation of small to medium-sized applications, comprising: completion of workshop-based exercises related to project; 2 small-team based projects requiring approximately 50-55 hours of work per student.
Workshops exercises ongoing through semester, projects due around weeks 7 and 11. 40% (20/40 hurdle to pass the subject). Addresses Intended Learning Outcomes (ILOs) 1 - 4.
Hurdle requirement:
One written 2 hour closed-book examination. 60% End-of-semester.
ILOs 1 to 4 are assessed in the examination. The examination is a hurdle and must be passed to pass the subject.
Intended Learning Outcomes (ILOs) 1, 2 and 3 are addressed in the lectures, workshop exercises, project assignments and the end-of-semester examination. ILO 4 is addressed in the workshop exercises and project assignment
Last updated: 11 April 2024
Dates & times
- Semester 1
Principal coordinator Philip Dart Mode of delivery On Campus (Parkville) Contact hours One 1-hour lecture per week (12 hours total) One 3-hour workshop per week (36 hours total) Total time commitment 170 hours Teaching period 4 March 2019 to 2 June 2019 Last self-enrol date 15 March 2019 Census date 31 March 2019 Last date to withdraw without fail 10 May 2019 Assessment period ends 28 June 2019 Semester 1 contact information
- Semester 2
Principal coordinator Philip Dart Mode of delivery On Campus (Parkville) Contact hours One 1-hour lecture per week (12 hours total) One 3-hour workshop per week (36 hours total) Total time commitment 170 hours Teaching period 29 July 2019 to 27 October 2019 Last self-enrol date 9 August 2019 Census date 31 August 2019 Last date to withdraw without fail 27 September 2019 Assessment period ends 22 November 2019 Semester 2 contact information
Time commitment details
200 hours
Last updated: 11 April 2024
Further information
- Texts
Prescribed texts
None
- Subject notes
LEARNING AND TEACHING METHODS
The subject comprises two one lectures and one two hour workshop each week. Weekly readings are assigned from the textbook. The subject also includes a design/implementation project, which involves analysis, design, implementation and delivery.
INDICATIVE KEY LEARNING RESOURCES
At the beginning of the year, the coordinator will propose a textbook that will be made available through University Book Shop and library. The current suggested textbook is Christopher Fox: Introduction to Software Engineering Design, Processes, Principles, and Patterns with UML2. Additional learning material will be made available on the learning management system (LMS) site for the subject.
CAREERS / INDUSTRY LINKS
The software industry is a large and steadily growing industry, and is constantly looking for competent software engineers. This subject teaches the software engineering design principles and core software design skills required by industry practitioners.
- Related Handbook entries
This subject contributes to the following:
Type Name Course Diploma in Informatics Informal specialisation Science-credited subjects - new generation B-SCI Specialisation (formal) Computing Informal specialisation Selective subjects for B-BMED Major Computing and Software Systems Major Computer Science Specialisation (formal) Software with Business Specialisation (formal) Software Specialisation (formal) Mechatronics - Breadth options
This subject is available as breadth in the following courses:
- Available through the Community Access Program
About the Community Access Program (CAP)
This subject is available through the Community Access Program (also called Single Subject Studies) which allows you to enrol in single subjects offered by the University of Melbourne, without the commitment required to complete a whole degree.
Entry requirements including prerequisites may apply. Please refer to the CAP applications page for further information.
Additional information for this subject
Subject coordinator approval required
- Available to Study Abroad and/or Study Exchange Students
This subject is available to students studying at the University from eligible overseas institutions on exchange and study abroad. Students are required to satisfy any listed requirements, such as pre- and co-requisites, for enrolment in the subject.
Last updated: 11 April 2024