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  3. Masters Software Engineering Project
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Masters Software Engineering Project (SWEN90014) // Further information

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Further information

  • Texts

    Prescribed texts

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  • Subject notes

    LEARNING AND TEACHING METHODS

    The philosophy behind the subject is that students learn software engineering by ‘doing it’. The software engineering project provides a realistic learning environment typically with an external client that wants to use the software.

    Each student team is assigned a supervisor who acts as a mentor and guide throughout the project. Teams meet with their supervisor regularly to monitor progress and to discuss issues that arise during the project. The interaction between the student team and the client often raises issues that provide the topics for workshops and supervisor meetings.

    The subject comprises one lecture and one two-hour workshop per week. Lectures are used to coordinate the teams, deliver software engineering theory and practice relevant to the stage of the project reached, and to share experiences between the teams. Workshops are used to discuss issues raised within the project, translate theory to practice relevant to the stage of the project reached and to share experiences.

    INDICATIVE KEY LEARNING RESOURCES

    The subject is administered through the University’s Learning Management System (LMS). Templates for the various artefacts, guidelines on engineering processes and links to software engineering tools are available through the LMS. A standard development environment is provided that includes programming languages, libraries and development tools is provided to the students and is available on most engineering computers.

    CAREERS / INDUSTRY LINKS

    The software industry is expanding and along with it the demand for software engineers that are capable of the analytical and management skills beyond programming. The industry is also changing in the nature of the projects being undertaken with many software engineers now working in multidisciplinary project teams. The skills and experience gained in this subject are valued by employers and are often seen as a necessary grounding for a career in software and technology related industries.

    The subject uses external clients from outside of the Department and thus seeks to expose students to the types of environments in which software engineering projects take place. Guest lectures by are also given to highlight aspects of industrial practice and to expose students to the practical aspects of software engineering.

  • Available through the Community Access Program

    About the Community Access Program (CAP)

    This subject is available through the Community Access Program (also called Single Subject Studies) which allows you to enrol in single subjects offered by the University of Melbourne, without the commitment required to complete a whole degree.

    Entry requirements including prerequisites may apply. Please refer to the CAP applications page for further information.

    Additional information for this subject

    Subject coordinator approval required

  • Available to Study Abroad and/or Study Exchange Students

    This subject is available to students studying at the University from eligible overseas institutions on exchange and study abroad. Students are required to satisfy any listed requirements, such as pre- and co-requisites, for enrolment in the subject.