For information about the University’s phased return to campus and in-person activity in Winter and Semester 2, please refer to the on-campus subjects page.
Please refer to the LMS for up-to-date subject information, including assessment and participation requirements, for subjects being offered in 2020.
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This subject is a two week intensive design studio held typically on the first two weeks of July. The workshop will be run by visiting staff from the Architectural Association, School of Architecture, UK as well as teaching staff from MSD. The subject introduces students to contemporary digital design techniques, toolset and workflow, striving for innovation in design resolution. Design briefs are wide ranging from urbanism intervention to 1:1 material systems. The studio runs a unique vertical system where students develop project with their peers and is supported by a public programme of seminars, lectures, design reviews and exhibition of outcome. All projects are conducted in group work. This subject is run concurrently with AA Visiting School (Undergraduate) subject.
Pre-teaching: Student will be required to undertake online learning modules or attend a workshop for specific software used during the subject. This usually take place one week prior to the start of the subject.
Incidental costs: Students will be required to purchase modelling and exhibition materials for the course excluding software; cost approx. $150 to $250 per person. Rhino 3d can be downloaded free for 90 days trial. Adobe Creative Cloud (CC) can be purchased on monthly bases.
Subject has a quota of 45 (combined with ABPL30063 AA Visiting School Undergradate).
This subject requires submission of 5 pages (A3) pdf digital portfolio of previous studio work.
For quota application due dates, refer to the EDSC Quota Subjects webpage: http://edsc.unimelb.edu.au/quota-subjects.
Submission is to be emailed directly to the subject coordinator.
Subject note: In 2020, this subject will be taught online. To allow for this the student need the following
- The student will need access to a computer with a webcam, headphone and microphone. The minimum recommended computer specification is outlined in https://msd.unimelb.edu.au/current-students/student-experience/it-support
- Software required: Rhinoceros V6 (Apple-Mac user will require Window Operating System) & modelling material as advice during the subject. Rhino V6 is available on MyUniApps and can be accessed with a free 90 days trial from the Software developer website. Students will also need access to Adobe software including Photoshop, In-Design Illustrator and Premier. The specific design studio will require the use of other software which are predominantly free for education use, such as Unreal Engine, and Autodesk Products. This will be advised at least two weeks before the commencement of the subject. For detail refer to http://newpaper.space/about/
Intended learning outcomes
On completion of the subject students should have developed:
- An ability to work cooperatively and professionally as part of a small team to deliver a design project;
- Evidence of critical reflection and analysis and self-critique in the development of architectural concepts and its resolution;
- Creative use of representational techniques, drawing systems and graphical methods in the production of compelling architectural presentation drawings;
- Innovative use of materials, representational techniques, fabrication techniques and technologies in the construction of compelling physical models.
- On completion of the subject, students would have developed the following skills:
- Critical design thinking and analysis;
- Introduction and advanced use of digital fabrication tools;
- Analogue modelling methodologies and production;
- Use of Rhino 3D along with other relevant digital modelling software;
- Ability to integrated digital tools in design process;
- Communication and curation of exhibition and presentation through digital medium.
Last updated: 18 December 2020