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Design Realisation and Collaboration B (FLTV90008)
Graduate courseworkPoints: 12.5On Campus (Southbank)
For information about the University’s phased return to campus and in-person activity in Winter and Semester 2, please refer to the on-campus subjects page.
About this subject
- Overview
- Eligibility and requirements
- Assessment
- Dates and times
- Further information
- Timetable(opens in new window)
Contact information
Semester 2
Please refer to the LMS for up-to-date subject information, including assessment and participation requirements, for subjects being offered in 2020.
Overview
Availability | Semester 2 |
---|---|
Fees | Look up fees |
In this subject students participate in a series of practical workshops further developing their skills in collaboration and the realisation of their designs. Collaborators may include other designers, directors, cinematographers, choreographers and/or animators. These practical workshops may include collaboration on VCA film or stage production.
Intended learning outcomes
On completion of this subject students should be able to:
- Select and utilise appropriate materials and techniques for creating painted finishes on sets and/or costumes
- Employ techniques for adapting and finishing sets and/or costumes.
- Collaborate with others in the process of conceiving and realising a design for stage or screen.
Generic skills
On completion of the subject students should have developed:
- The ability to be organised and methodical in their approach to realising a design concept
- The ability to creatively solve problems
- The ability to work as part of a creative team
Last updated: 3 November 2022
Eligibility and requirements
Prerequisites
Code | Name | Teaching period | Credit Points |
---|---|---|---|
FLTV90004 | Design Realisation and Collaboration A | Semester 1 (On Campus - Southbank) |
12.5 |
Corequisites
None
Non-allowed subjects
None
Inherent requirements (core participation requirements)
The University of Melbourne is committed to providing students with reasonable adjustments to assessment and participation under the Disability Standards for Education (2005), and the Assessment and Results Policy (MPF1326). Students are expected to meet the core participation requirements for their course. These can be viewed under Entry and Participation Requirements for the course outlines in the Handbook.
Further details on how to seek academic adjustments can be found on the Student Equity and Disability Support website: http://services.unimelb.edu.au/student-equity/home
Last updated: 3 November 2022
Assessment
Due to the impact of COVID-19, assessment may differ from that published in the Handbook. Students are reminded to check the subject assessment requirements published in the subject outline on the LMS
Description | Timing | Percentage |
---|---|---|
Project 1. Design realisation
| Mid semester | 30% |
Project 2
| End of semester | 30% |
Written Assignment
| End of semester | 40% |
Hurdle requirement: 80% attendance. | During the teaching period | N/A |
Last updated: 3 November 2022
Dates & times
- Semester 2
Coordinator Leon Salom Mode of delivery On Campus (Southbank) Contact hours 3 hours per week for 12 weeks Total time commitment 170 hours Teaching period 3 August 2020 to 1 November 2020 Last self-enrol date 14 August 2020 Census date 21 September 2020 Last date to withdraw without fail 16 October 2020 Assessment period ends 27 November 2020 Semester 2 contact information
Time commitment details
170 hours per semester
Additional delivery details
This subject is delivered either partially or fully in-person in Second Half Year 2020. Please ensure you are able to attend any essential in-person requirements or speak to Stop 1 about alternative subject options.
Last updated: 3 November 2022
Further information
- Texts
Prescribed texts
There are no specifically prescribed or recommended texts for this subject.
- Related Handbook entries
This subject contributes to the following:
Type Name Course Master of Design for Performance Course Master of Production Design for Screen
Last updated: 3 November 2022