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Fundamentals of Interaction Design (INFO10003)
Undergraduate level 1Points: 12.5On Campus (Parkville)
For information about the University’s phased return to campus and in-person activity in Winter and Semester 2, please refer to the on-campus subjects page.
About this subject
- Overview
- Eligibility and requirements
- Assessment
- Dates and times
- Further information
- Timetable(opens in new window)
Contact information
Semester 2
Vassilis Kostakos
Please refer to the LMS for up-to-date subject information, including assessment and participation requirements, for subjects being offered in 2020.
Overview
Availability | Semester 2 |
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Fees | Look up fees |
AIMS
How do you design interactive technologies that are useful, usable and satisfying? How can we better understand user needs in order to inform the design of new technologies? Fundamentals of Interaction Design addresses these questions, and students will learn about the key theories, concepts and industry methods that are crucial to the user-centred design process.
INDICATIVE CONTENT
- Theoretical foundations of Interaction Design
- Design principles and heuristics
- Usability and user experience
- Methods for understanding user needs (e.g., contextual inquiry, ethnography, interviews)
- Interview data analysis
- Techniques for communicating context of use (e.g., scenarios, personas, and rich pictures)
- Prototyping and visual design
- Interfaces and platforms of interactive technologies
Intended learning outcomes
On completion of this subject the student is expected to:
- Define and distinguish between the different types of user interface
- Exploit cognitive and social factors that make interactive software usable
- Apply key design principles and guidelines that assist user interface designers, and understand the limitations of such guidelines
- Apply techniques of Interaction Design / User-Centred Design across the development lifecycle
- Understand theoretical approaches and methods for identifying user requirements
- Understand the ethics of working with and employing ICTs in society
Generic skills
On completion of this subject, students should have developed the following generic skills:
- Ability to review and research a problem domain
- The capacity to solve problems, including the collection and evaluation of information
- The ability to communicate designs and design thinking
- The capacity for critical and independent thought and reflection
- Team work skills
- Written and oral presentation skills
- Profound respect for truth and intellectual integrity, and for the ethics of scholarship
- An expectation of the need to undertake lifelong learning, and the capacity to do so
Last updated: 22 March 2024
Eligibility and requirements
Prerequisites
None
Corequisites
None
Non-allowed subjects
Code | Name | Teaching period | Credit Points |
---|---|---|---|
INFO30004 | Usability Engineering | No longer available |
Inherent requirements (core participation requirements)
The University of Melbourne is committed to providing students with reasonable adjustments to assessment and participation under the Disability Standards for Education (2005), and the Assessment and Results Policy (MPF1326). Students are expected to meet the core participation requirements for their course. These can be viewed under Entry and Participation Requirements for the course outlines in the Handbook.
Further details on how to seek academic adjustments can be found on the Student Equity and Disability Support website: http://services.unimelb.edu.au/student-equity/home
Last updated: 22 March 2024
Assessment
Due to the impact of COVID-19, assessment may differ from that published in the Handbook. Students are reminded to check the subject assessment requirements published in the subject outline on the LMS
Description | Timing | Percentage |
---|---|---|
Assignment 1 – User needs analysis: Group project (3-4 students) to identify user needs in a particular situation of use, with recommendations for the design of a prototype interactive system. The assignment consists of a group written report (2000 words) and a presentation (10 minutes) requiring approximately 20 - 25 hours of work per group member, as well as an individual report (1000 words). Individual report 10%. Group report 10%. Presentation 5%. Intended Learning Outcomes (ILO's) 3, 4 and 5 are addressed in this assignment.
| Week 6 | 25% |
Assignment 2 - Prototyping: Group project (3-4 students) involving the application of design techniques to create a wireframe prototype (consisting of screenshots or paper sketches) based on the findings of assignment 1. Groups must document, justify, and evaluate their design decisions via a written report (2000-3000 words) and a presentation (10 minutes). Written report 20%. Presentation 5%. ILO's 2, 3, and 4 are addressed in this assignment.
| Week 12 | 25% |
One written closed book examination. ILO's 1 to 6 are addressed in the examination.
| End of semester | 50% |
Last updated: 22 March 2024
Dates & times
- Semester 2
Principal coordinator Vassilis Kostakos Mode of delivery On Campus (Parkville) Contact hours 36 hours, comprising 2 x 1 hour lectures and 1 hour tutorial Total time commitment 170 hours Teaching period 3 August 2020 to 1 November 2020 Last self-enrol date 14 August 2020 Census date 21 September 2020 Last date to withdraw without fail 16 October 2020 Assessment period ends 27 November 2020 Semester 2 contact information
Vassilis Kostakos
Time commitment details
170 hours
Last updated: 22 March 2024
Further information
- Texts
Prescribed texts
There are no specifically prescribed or recommended texts for this subject.
- Related Handbook entries
This subject contributes to the following:
Type Name Informal specialisation Bachelor of Design Elective Subjects - Breadth options
This subject is available as breadth in the following courses:
- Bachelor of Arts
- Bachelor of Commerce
- Bachelor of Design
- Bachelor of Fine Arts (Acting)
- Bachelor of Fine Arts (Animation)
- Bachelor of Fine Arts (Dance)
- Bachelor of Fine Arts (Film and Television)
- Bachelor of Fine Arts (Music Theatre)
- Bachelor of Fine Arts (Screenwriting)
- Bachelor of Fine Arts (Theatre)
- Bachelor of Fine Arts (Visual Art)
- Bachelor of Music
- Available through the Community Access Program
About the Community Access Program (CAP)
This subject is available through the Community Access Program (also called Single Subject Studies) which allows you to enrol in single subjects offered by the University of Melbourne, without the commitment required to complete a whole degree.
Entry requirements including prerequisites may apply. Please refer to the CAP applications page for further information.
Additional information for this subject
Subject coordinator approval required.
- Available to Study Abroad and/or Study Exchange Students
This subject is available to students studying at the University from eligible overseas institutions on exchange and study abroad. Students are required to satisfy any listed requirements, such as pre- and co-requisites, for enrolment in the subject.
Last updated: 22 March 2024