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Design Visualisation: Digital Techniques (ARCH30005)
Undergraduate level 3Points: 12.5Dual-Delivery (Parkville)
Please refer to the return to campus page for more information on these delivery modes and students who can enrol in each mode based on their location.
About this subject
- Overview
- Eligibility and requirements
- Assessment
- Dates and times
- Further information
- Timetable(opens in new window)
Contact information
Semester 2
Overview
Availability(Quotas apply) | Semester 2 - Dual-Delivery |
---|---|
Fees | Look up fees |
Design Visualisation: Digital Techniques forms part of the Digital Visualisation specialisation in the Bachelor Design
This subject brings together practical know-how and critical thinking around the field of digital visualisations of space using industry standard software. Building on the digital representational and design skills acquired in the pre-requisite subject, students will learn the principles of colour, material mapping, lighting, composition, entourage, story boarding, rendering and animation techniques. Students will acquire new skills for building digital models, setting up ‘cameras’, adding ‘entourage’ (people, vegetation etc) with post-production across an ecology of software. The subject will be delivered through a series of lectures, specialist software workshop led by industry expert and tutorials. The outcome will be a portfolio of image rendering and animation positioned within a critical theoretical context of image-production in contemporary design practice. Concluding each lecture and workshop, students will be introduced to self-teaching modules that will enable further experimentation with media and techniques.
Intended learning outcomes
On successful completion of this subject, students should be able to:
- Appreciate the professional and theoretical contexts of the design visualisation
- Synthesise and intergrate theories of colour, texture mapping, lighting and composition within the visualization workflow
- communicate ideas in 2D and 3D through graphics layout and composition using technology
- Identify and resolve problems in digital modelling , rendering and visual composition through critical evaluation of outcomes.
- Critically evaluate of outcomes
Generic skills
- Upon successful completion of this subject the student will have had the opportunity to develop the following generic skills: • Engage confidently in self-directed study and research; • Communicate ideas effectively in written, graphic and oral formats • Use appropriate technologies • Developed an understanding of how such techniques are related to creative thinking
Last updated: 3 November 2022
Eligibility and requirements
Prerequisites
Code | Name | Teaching period | Credit Points |
---|---|---|---|
ARCH20004 | Digital Design | Semester 1 (Dual-Delivery - Parkville) |
12.5 |
Corequisites
None
Non-allowed subjects
None
Inherent requirements (core participation requirements)
The University of Melbourne is committed to providing students with reasonable adjustments to assessment and participation under the Disability Standards for Education (2005), and the Assessment and Results Policy (MPF1326). Students are expected to meet the core participation requirements for their course. These can be viewed under Entry and Participation Requirements for the course outlines in the Handbook.
Further details on how to seek academic adjustments can be found on the Student Equity and Disability Support website: http://services.unimelb.edu.au/student-equity/home
Last updated: 3 November 2022
Assessment
Description | Timing | Percentage |
---|---|---|
Module 1: contains documentation of techniques and outcome of rendering exercises collated in process journal format,
| Week 4 | 20% |
Module 2 contains composed interior rendering image and process documentation collated in journal format
| Week 8 | 25% |
Module 3 contains composed rendering image and a choreographed animation (maximum 60 second ) sequence with verbal presentation
| During the examination period | 35% |
Portfolio submission contains formatted journal containing collated and composed renderings and animation (as stills) as a portfolio, equivalent to 24 hours of work
| During the examination period | 20% |
Additional details
Note: the hour indicated for the assessments excludes learning activities and contact hours
Last updated: 3 November 2022
Quotas apply to this subject
Dates & times
- Semester 2
Principal coordinator Paul Loh Mode of delivery Dual-Delivery (Parkville) Contact hours 54 hours (8 hours of lectures and 46 hours of studios and workshops) Total time commitment 170 hours Teaching period 26 July 2021 to 24 October 2021 Last self-enrol date 25 July 2021 Census date 31 August 2021 Last date to withdraw without fail 24 September 2021 Assessment period ends 19 November 2021 Semester 2 contact information
Additional delivery details
Quota 90
This subject has an automated quota. Your enrolment confirms your space in this subject. If you choose to withdraw from this subject you will be forfeiting your space and may be unable to enrol again. Please check the Handbook for more information.
Selection criteria: First come basis.
Last updated: 3 November 2022
Further information
- Texts
Prescribed texts
Adobe Photoshop, InDesign and Illustrator, Rhinoceros, 3ds Max and Vray for 3dsmax software. All workshops and tutorials are taught on window platform only. Note: Apple-Mac users will require Windows operating system.
Course reader will be provided on LMS - Incidental costs
Incident cost for software = $165 for both Adobe suits and V-Ray licenses Adobe Suite (including Premier and Audition), available through Adobe on Monthly subscription (https://www.adobe.com/au/creativecloud/buy/students.html) VRay for 3dsMax: Available for 30 days trial only and in MSD computer lab, student will be required to purchase the software via vendor: https://store.chaosgroup.com/educational/vray
- Available through the Community Access Program
About the Community Access Program (CAP)
This subject is available through the Community Access Program (also called Single Subject Studies) which allows you to enrol in single subjects offered by the University of Melbourne, without the commitment required to complete a whole degree.
Entry requirements including prerequisites may apply. Please refer to the CAP applications page for further information.
Last updated: 3 November 2022