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The Electronic Arts: Vision and Sound (CCDP10002)
Undergraduate level 1Points: 12.5On Campus (Parkville) and Online
Please refer to the return to campus page for more information on these delivery modes and students who can enrol in each mode based on their location.
About this subject
- Overview
- Eligibility and requirements
- Assessment
- Dates and times
- Further information
- Timetable(opens in new window)
Contact information
Overview
Availability | Semester 1 - Online Semester 2 - On Campus |
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Fees | Look up fees |
This subject explores creative work in many fields that use technology as the core of its work. The use of electronics in The Visual Arts, Video, Experimental Film, Music and Sound Art, Theatre, Installations, Advertising, Multimedia and Design are covered from different perspectives and examined through the lens of many disciplines.
We will look at practical applications from historical and contemporary perspectives as well as the theories underpinning these practices. The subject is an overview and presentations of lectures on 20th and 21st century electronic art and the collaborations of inventors, artists, industry conditions and innovators that make it all possible. The subject will involve guest speakers on their work and discipline as well as a wide range of presentations on historical material and the newest developments in electronic and hybrid digital and analogue methods.
Regular practical challenges throughout the semester will reinforce facility with the standard tools of the digital workstations and analogue techniques. Weekly journals will engage writing skills and critical thinking. Students will produce and present original electronic works in collaborative groups.
Intended learning outcomes
On completion of this subject, students should be able to:
- have a broad understanding of the historical and contemporary field of artists working with electronics in architecture, design, visual arts, dance, film, theatre, production techniques and all associated transdiscipline applications of creative work developing in the 21st century;
- have developed an appreciation and understanding of the cross discipline nature of the range of art and technological forms under the heading Electronic Arts as well as the history, theory and practical experimentation within a creative and collaborative group environment;
- be cognisant of and sympathetic to a broad range of art forms within their technological and economic context;
- appreciate solo and group interactive creative process and the aspects necessary for success in the presentation in a variety of media contexts;
- have developed an appreciation of the collaborative process of hybrid conceptual/technological outcomes within an interdisciplinary context.
Generic skills
On completion of this subject, students should be able to:
- reach a high level of achievement in artistic practice, problem solving and communication;
- be critical and creative thinkers, with an aptitude for continued self-directed learning;
- have the capacity to participate fully in collaborative learning and to have facility in applying creative problem solving to a range of specialist disciplines and applications.
Last updated: 10 October 2023
Eligibility and requirements
Prerequisites
None
Corequisites
None
Non-allowed subjects
None
Inherent requirements (core participation requirements)
The University of Melbourne is committed to providing students with reasonable adjustments to assessment and participation under the Disability Standards for Education (2005), and the Assessment and Results Policy (MPF1326). Students are expected to meet the core participation requirements for their course. These can be viewed under Entry and Participation Requirements for the course outlines in the Handbook.
Further details on how to seek academic adjustments can be found on the Student Equity and Disability Support website: http://services.unimelb.edu.au/student-equity/home
Last updated: 10 October 2023
Assessment
Description | Timing | Percentage |
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Assessment 1 - An 800 word essay on an electronic artist sourced from the UBUWEB online archives. Each student is asked to choose an artist covered in the lectures or one related to the key areas covered. The essay should cover the artist's work, context, and a sense of why the student thinks the work was important in the development of multimedia and cross discipline electronic art forms. The artist chosen can be one who works in any visual, sound, media, performance or hybrid medium and the essay will be assessed on the depth of research, the clarity of the critical thinking and the clarity of the ideas expressed in written form.
| Week 6 | 50% |
Assessment 2 - Weekly journal
| Week 12 | 50% |
Last updated: 10 October 2023
Dates & times
- Semester 1 - Online
Coordinator David Shea Mode of delivery Online Contact hours 36 hours comprising, one 1-hour online lecture and, one 2-hour online tutorial per week Total time commitment 170 hours Teaching period 1 March 2021 to 30 May 2021 Last self-enrol date 12 March 2021 Census date 31 March 2021 Last date to withdraw without fail 7 May 2021 Assessment period ends 25 June 2021 - Semester 2 - On Campus
Coordinator David Shea Mode of delivery On Campus (Parkville) Contact hours 36 hours comprising, one 1-hour lecture and, one 2-hour tutorial per week Total time commitment 170 hours Teaching period 26 July 2021 to 24 October 2021 Last self-enrol date 6 August 2021 Census date 31 August 2021 Last date to withdraw without fail 24 September 2021 Assessment period ends 19 November 2021
Last updated: 10 October 2023
Further information
- Texts
Prescribed texts
There are no specifically prescribed or recommended texts for this subject.
- Breadth options
This subject is available as breadth in the following courses:
- Bachelor of Arts
- Bachelor of Biomedicine
- Bachelor of Commerce
- Bachelor of Design
- Bachelor of Environments
- Bachelor of Fine Arts (Acting)
- Bachelor of Fine Arts (Animation)
- Bachelor of Fine Arts (Dance)
- Bachelor of Fine Arts (Film and Television)
- Bachelor of Fine Arts (Music Theatre)
- Bachelor of Fine Arts (Production)
- Bachelor of Fine Arts (Screenwriting)
- Bachelor of Fine Arts (Theatre)
- Bachelor of Fine Arts (Visual Art)
- Bachelor of Music
- Bachelor of Science
- Available through the Community Access Program
About the Community Access Program (CAP)
This subject is available through the Community Access Program (also called Single Subject Studies) which allows you to enrol in single subjects offered by the University of Melbourne, without the commitment required to complete a whole degree.
Entry requirements including prerequisites may apply. Please refer to the CAP applications page for further information.
- Available to Study Abroad and/or Study Exchange Students
This subject is available to students studying at the University from eligible overseas institutions on exchange and study abroad. Students are required to satisfy any listed requirements, such as pre- and co-requisites, for enrolment in the subject.
Last updated: 10 October 2023