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Animation Studio 1A (FLTV10016)
Undergraduate level 1Points: 25On Campus (Southbank)
Please refer to the return to campus page for more information on these delivery modes and students who can enrol in each mode based on their location.
About this subject
- Overview
- Eligibility and requirements
- Assessment
- Dates and times
- Further information
- Timetable(opens in new window)
Contact information
Overview
Availability | Semester 1 |
---|---|
Fees | Look up fees |
This subject is an introduction to a broad suite of concepts and techniques that will develop awareness and skills in the fundamental principles of animation production. Students will be given creative problems to solve through experimentation with each animation technique such as stop-motion and 2D and will utilise different methods such as straight-ahead and key-frame animation. Students will also undertake exercises in drawing, audio recording and will be introduced to animation software.
Intended learning outcomes
On completion of this subject, students should be able to:
- demonstrate observational and analytical drawing skills for animation;
- apply animation techniques that demonstrate basic control of materials and tools;
- demonstrate creative animation development through experimentation;
- produce a range of expressions and timings with representational and abstract animation;
- manage animation project schedules;
- explore animation resources to develop animation content;
- critique and evaluate feedback to review animation projects.
Last updated: 3 November 2022
Eligibility and requirements
Prerequisites
None
Corequisites
None
Non-allowed subjects
None
Inherent requirements (core participation requirements)
The University of Melbourne is committed to providing students with reasonable adjustments to assessment and participation under the Disability Standards for Education (2005), and the Assessment and Results Policy (MPF1326). Students are expected to meet the core participation requirements for their course. These can be viewed under Entry and Participation Requirements for the course outlines in the Handbook.
Further details on how to seek academic adjustments can be found on the Student Equity and Disability Support website: http://services.unimelb.edu.au/student-equity/home
Last updated: 3 November 2022
Assessment
Description | Timing | Percentage |
---|---|---|
Folio of drawing requiring approximately 40 hours of work to complete.
| Week 6 | 30% |
Folio of animation experimentation requiring approximately 60 hours of work to complete.
| Week 8 | 30% |
Folio of animation development requiring approximately 80 hours of work to complete.
| During the examination period | 40% |
Hurdle requirement: Students must attend a minimum of 75% of all scheduled classes and submit all elements of assessment to be eligible for a pass in this subject. | Throughout the teaching period | N/A |
Last updated: 3 November 2022
Dates & times
- Semester 1
Coordinators Christie Widiarto and Rosalie Osman Mode of delivery On Campus (Southbank) Contact hours 84 hours, comprising two 3.5-hour classes per week for 12 weeks Total time commitment 408 hours Teaching period 1 March 2021 to 30 May 2021 Last self-enrol date 12 March 2021 Census date 31 March 2021 Last date to withdraw without fail 7 May 2021 Assessment period ends 25 June 2021
Last updated: 3 November 2022
Further information
- Texts
Prescribed texts
There are no specifically prescribed or recommended texts for this subject.
- Related Handbook entries
This subject contributes to the following:
Type Name Course Bachelor of Fine Arts (Animation)
Last updated: 3 November 2022