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SI_Lab: Spatial Information (ABPL90422)
Graduate courseworkPoints: 12.5On Campus (Parkville)
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About this subject
- Overview
- Eligibility and requirements
- Assessment
- Dates and times
- Further information
- Timetable(opens in new window)
Contact information
Semester 1
Overview
Availability(Quotas apply) | Semester 1 |
---|---|
Fees | Look up fees |
SI_ Lab: Spatial Information is part of the Digital Design and Fabrication Electives, which offer students the opportunity to build and demonstrate expertise and competence in the understanding and application of contemporary design tools that inform and shape students’ design process and thinking. Digital Design and Fabrication Electives are based on a culture of experimenting and making – applying contemporary design and making tools to create advanced physical and digital artefacts and environments. For more detailed information concerning the respective tutors, design approaches and previous examples as well as other offerings in the Digital Design and Fabrication Electives suite please check on the ADD+F Research Hub website under teaching and learning: https://msd.unimelb.edu.au/addf
SI_Lab introduces students to critical engagement with 3D scanning and virtual reality technologies for the creation, reproduction and representation of spatial environments and novel artefacts. Students gain knowledge and develop skills in immersive digital technologies, geometry, media and theory. In SI_Lab students are introduced to various image making technologies, ranging from 3D-scanning, photography and film, to the use of real-time render engines and Virtual Reality systems, exploring questions of architectural reproduction and representation. While applying new representational technologies students demonstrate a critical understanding and reflection as well as the ability to apply these technologies in a conceptual and designerly manner.
Key architectural sites, situations and events will be chosen to scan, analyse and represent using high resolution 3D point cloud data. Specific training will be provided to develop skills in the analysis and representation of the digital data, with student projects culminating in projects that range from the design of novel representations to virtual reality experiences, generated using real-time rendering engines, to generate innovative tectonic, aesthetic and spatial configurations.
Intended learning outcomes
On completion of the subject, students should be able to:
- Develop skills in the analysis of spatial conditions using advanced 3D imaging technologies.
- Demonstrate a deep understanding of digital reproduction tools such as laser scanning, photography, film and AR/VR.
- Communicate critical views on new mediums for architectural representation.
- Articulate knowledge on the relationship between new media and architectural theory.
- Create a highly resolved and curated 3D image based presentation using real-time rendering engines.
- Evaluate and communicate contemporary theories on architectural and cultural heritage preservation and representation.
Generic skills
- Critical spatial analysis
- Ability to use of a range of digital reproduction technologies
- Time management and project management
- Ability to integrate digital tools and architectural representation
Last updated: 31 January 2024
Eligibility and requirements
Prerequisites
Admission into one of the following:
- MC-ARCH Master of Architecture
- MC-LARCH Master of Landscape Architecture
- MC-ARCLARC Master of Architecture/Master of Landscape Architecture
- MC-ARCHUP Master of Architecture/Master of Urban Planning
- MC-ARCHUD Master of Architecture/Master of Urban Design
- MC-ARCHCM Master of Architecture/Master of Construction Management
Corequisites
None
Non-allowed subjects
None
Recommended background knowledge
Students are required to have good knowledge of 3D modelling software Rhinoceros 3D as well as layout software e.g. Indesign, image software e.g. Photoshop.
A high level of technical support will be provided by subject tutors and NeXT Lab technical staff.
No knowledge of coding or computer programming is required.
Inherent requirements (core participation requirements)
The University of Melbourne is committed to providing students with reasonable adjustments to assessment and participation under the Disability Standards for Education (2005), and the Assessment and Results Policy (MPF1326). Students are expected to meet the core participation requirements for their course. These can be viewed under Entry and Participation Requirements for the course outlines in the Handbook.
Further details on how to seek academic adjustments can be found on the Student Equity and Disability Support website: http://services.unimelb.edu.au/student-equity/home
Last updated: 31 January 2024
Assessment
Description | Timing | Percentage |
---|---|---|
Design Review 1
| From Week 3 to Week 4 | 15% |
Design Review 2
| From Week 7 to Week 8 | 15% |
Final Design Review with verbal presentation
| During the examination period | 50% |
Design Journal
| During the examination period | 20% |
Last updated: 31 January 2024
Quotas apply to this subject
Dates & times
- Semester 1
Coordinator Rochus Hinkel Mode of delivery On Campus (Parkville) Contact hours 1X3 hour workshop Total time commitment 170 hours Teaching period 28 February 2022 to 29 May 2022 Last self-enrol date 2 March 2022 Census date 31 March 2022 Last date to withdraw without fail 6 May 2022 Assessment period ends 24 June 2022 Semester 1 contact information
Additional delivery details
Quota: 16
his subject is a quota subject and places are limited. Students may provisionally enrol via the Student Portal, but places are not guaranteed until selection is completed. You will be notified in writing by the Student Centre if you are selected.
Selection Criteria: Students who have provisionally enrolled in the subject must provide a brief 3-5 pages portfolio (2-3 projects of their design work) and an approx. 100-word statement outlining why they are interested in the subject. Submission of the application is to be emailed directly to the subject coordinator Associate Professor Rochus Hinkel (rochus.hinkel@unimelb.edu.au) no later than three weeks before the start of the teaching period.
For detailed information on the quota subject application process and due dates, refer to the EDSC Quota Subjects webpage: http://edsc.unimelb.edu.au/quota-subjects
Last updated: 31 January 2024
Further information
- Texts
Prescribed texts
There are no specifically prescribed or recommended texts for this subject.
- Incidental costs
In combination with prototyping and fabrication students should allow for a minimum of 100-200 AUD to cover material costs; costs often depend on students' choice of material.
Last updated: 31 January 2024