Subjects taught in 2022 will be in one of three delivery modes: Dual-Delivery, Online or On Campus.
From 2023 most subjects will be taught on campus only with flexible options limited to a select number of postgraduate programs and individual subjects.
To learn more, visit COVID-19 course and subject delivery.
Semester 1 - Dual-Delivery
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This subject continues the knowledge from Foundations of Design: Representation. We will examine rule base thinking in digital design through processes of modelling and fabrication. The ability to develop these thinking through contemporary techniques of abstraction, evaluation, formulation, and transformation of information as ideas and knowledge is critical in digital design.
In this subject, students will develop an understanding of design process and workflow through modelling of information, both as virtual data and physical material. We will focus on using digital and physical modelling as iterative, progressive and generative techniques in developing form and design content.
A series of lectures will introduce students to a range of processes and techniques in digital design and its implementation in architecture and design. We will explore some of these methodologies in detail through a series of exercises and design brief. Students will learn rule based design process and developed skill in parametric design software resulting in physical artefacts using digital fabrication tools. The emphasis will be on developing a critical understanding of the relationship between media and its outcomes, and how modelling and digital fabrication techniques can encourage or constrain design possibilities.
Concluding each lecture, students will be introduced to self-teaching modules that will enable further experimentation with media and techniques. At the end of the semester, students will compile their personal portfolio with precision using reflective writing to anchor and demonstrate design thinking.
Costs to Students:
Students will be required to purchase modelling and drawing materials for the course including cost to cover laser cutting and 3d printing; cost approx. $300 to $380 per person.
This subject will involve the following software: Adobe Creative Suite, Rhinoceros, Enscape for Rhinoceros. Details of software availability and pricing are captured at https://msd.unimelb.edu.au/graduate-research/resources/it-support#software
Intended learning outcomes
Students who have successfully completed this subject should be able to:
- Familiarise with digital thinking through modelling exercises and by using parametric software
- Use a variety of digital media and fabrication techniques with dexterity
- Communicate complex relationships among digital entities through drawings, diagramming, and modelling.
- Construct and develop design ideas from gathered information by using an appropriate parametric approach and digital techniques..
- Apply an iterative modelling process to contemporary design workflow and case studies
- Examine how abstract and analytical thinking are pivotal in the design process
Upon successful completion of this subject the student will have had the opportunity to develop the following generic skills :
• Develop precision, rigour and skills in physical and digital modelling
• To work cooperatively and professionally in group setting
• Develop communication skills through drawings, models and other media
• Developed capacity for independent critical thought, creative inquiry and self-directed learning
• Developed an understanding of how such techniques are related to creative thinking
Last updated: 23 April 2022