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Interactive Technology Project (INFO30008)
Undergraduate level 3Points: 25On Campus (Parkville)
To learn more, visit 2023 Course and subject delivery.
About this subject
- Overview
- Eligibility and requirements
- Assessment
- Dates and times
- Further information
- Timetable(opens in new window)
Contact information
Semester 2
Wally Smith
Overview
Availability | Semester 2 |
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Fees | Look up fees |
AIMS
As the 25pt capstone for the Digital Technologies Major, this subject creates an opportunity for students to work as an independent team to develop and evaluate a novel proposal for a new interactive technology or new application of existing technologies. The group will work under a supervisory framework and be given regular briefings on their activities and expected progress. Using knowledge and techniques from INFO10003 Fundamentals of Interaction Design, the group will identify and analyse an existing situation of use, develop a ‘design concept’, and a digital prototype to realise part of that concept. Using knowledge and techniques from INFO20004 Usability Evaluation Methods, the group will conduct an evaluation of their prototype and interpret the resulting findings. Students will learn how to develop a technology innovation proposal for their design concept that builds on evaluation findings to mount a business case.
Intended learning outcomes
On completion of this subject the student is expected to:
- Be able to identify, formulate and communicate a high-level design concept for an innovative interactive technology
- Be able to devise a clear set of requirements and opportunities for new digital technologies in a specific real-world context
- Be able to develop a detailed and viable project plan for the full life-cycle of design-build-evaluate of a digital technology
- Develop experience of executing a digital technology prototyping project
- Be able to apply and adapt previously learned evaluation methods to a specific digital project and to determine to extent to which requirements have been met
- Develop and construct a persuasive case for the full development of a design based on the demonstrated evidence of a prototyping project
Generic skills
On completion of this subject, students should have developed the following generic skills:
- The ability to undertake problem identification, formulation and solution
- The capacity to solve problems, including the collection and evaluation of information
- An ability to contribute effectively within a team
- The ability to communicate designs and design thinking
- The capacity for critical and independent thought and reflection
- Profound respect for truth and intellectual integrity, and for the ethics of scholarship
- An expectation of the need to undertake lifelong learning, and the capacity to do so
Last updated: 30 January 2024
Eligibility and requirements
Prerequisites
All of
Code | Name | Teaching period | Credit Points |
---|---|---|---|
INFO20004 | Usability Evaluation Methods | Semester 2 (On Campus - Parkville) |
12.5 |
INFO20005 | User Interface Development | Semester 1 (On Campus - Parkville) |
12.5 |
Corequisites
None
Non-allowed subjects
None
Inherent requirements (core participation requirements)
The University of Melbourne is committed to providing students with reasonable adjustments to assessment and participation under the Disability Standards for Education (2005), and the Assessment and Results Policy (MPF1326). Students are expected to meet the core participation requirements for their course. These can be viewed under Entry and Participation Requirements for the course outlines in the Handbook.
Further details on how to seek academic adjustments can be found on the Student Equity and Disability Support website: http://services.unimelb.edu.au/student-equity/home
Last updated: 30 January 2024
Assessment
Description | Timing | Percentage |
---|---|---|
Assignment 1 – Opportunity Identification and Digital Prototyping: Group project (3-5 students). The group will identify a new opportunity for interactive technology design, with an associated context of potential users. A design concept will be developed, and a prototype will be designed and built to reflect some part of the design concept. The work is submitted as a written and illustrated report (4000 words - 20%) and a presentation (10 minutes - 10%), requiring approximately 50 hours of work per student. Addressing Intended Learning Outcomes (ILO's) 1, 2 & 3.
| Week 7 | 30% |
Assignment 2 - Evaluation of digital prototype: Group project (3-5 students) building on Assignment 1. The group will plan and conduct a usability evaluation of their digital prototype, using chosen evaluation techniques. The work is submitted as written and illustrated report of evaluation findings and design recommendations (4000 words - 20%) and a presentation (10 minutes – 10%), requiring approximately 50 hours of work per student. Addressing ILO's 3, 4 & 5.
| Week 11 | 30% |
Assignment 3 - An individually submitted digital innovation proposal (of 3000 words) which presents a business case for a new digital technology based on the evidence of the prototype developed during semester, and requiring 20 hours of work. Addresses ILO 6.
| Week 12 | 40% |
Last updated: 30 January 2024
Dates & times
- Semester 2
Principal coordinator Wally Smith Mode of delivery On Campus (Parkville) Contact hours One 3-hour seminar per week Total time commitment 340 hours Teaching period 24 July 2023 to 22 October 2023 Last self-enrol date 4 August 2023 Census date 31 August 2023 Last date to withdraw without fail 22 September 2023 Assessment period ends 17 November 2023 Semester 2 contact information
Wally Smith
Time commitment details
340 hours
Last updated: 30 January 2024
Further information
- Texts
Prescribed texts
There are no specifically prescribed or recommended texts for this subject.
- Related Handbook entries
This subject contributes to the following:
Type Name Major User Experience Design Informal specialisation Bachelor of Design Elective Subjects - Available through the Community Access Program
About the Community Access Program (CAP)
This subject is available through the Community Access Program (also called Single Subject Studies) which allows you to enrol in single subjects offered by the University of Melbourne, without the commitment required to complete a whole degree.
Entry requirements including prerequisites may apply. Please refer to the CAP applications page for further information.
Additional information for this subject
Subject coordinator approval required.
- Available to Study Abroad and/or Study Exchange Students
This subject is available to students studying at the University from eligible overseas institutions on exchange and study abroad. Students are required to satisfy any listed requirements, such as pre- and co-requisites, for enrolment in the subject.
Last updated: 30 January 2024