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Architecture and Media (ABPL90368)
Graduate courseworkPoints: 12.5On Campus (Parkville)
Overview
Availability | Summer Term |
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The subject critically examines the contemporary and historical modes in which architecture engages with media. This subject will include a focus on Generative Artificial Intelligence (AI) in media, architectural history, game engines and experiencing virtual realms by identifying physical-virtual exchanges. The subject focuses on the theory and practice of image-making in architectural discourse specifically digital heritage using contemporary media technologies. It is structured into two parts: lectures, readings and discussion in the first half of the day, followed by a workshop format where students apply theory to practice and create historical digital narratives using new software skills in the second half of the semester. Students will develop and present the outcomes of a workshop series within the subject, including digital concept, a 3D model using AI and representations of that model in digital interactive and immersive environment.
Intended learning outcomes
On completion of this subject students should be able to:
- Analyse important contemporary and historical examples of media in architecture, with a focus on virtual worldbuilding.
- Explain valuable aspects of the relationship between architecture and media.
- Develop a design vision using Generative AI.
- Explore digital representation through AI and narratives using gaming engines as an emerging form of media responding to contemporary design challenges, and representation of historical architectural spaces.
- Understand and appreciate AI as a media and design method.
- Develop and apply digital narratives as a tool to create digital worlds.
Generic skills
- Comprehend and discuss concepts related to architecture and media
- Learn AI software related to digital representation
- Improve a multidisciplinary approach toward a design problem
Last updated: 19 November 2024