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Siii Lab introduces students to critical views on 3D scanning and virtual reality technology by digitally reproducing and representing spatial environments. Siii Lab – Spatial Investigations in Imaging and Information - focuses on the relationship between image making technologies; 3D scanning, photography, film, real-time render engines - and architectural representation. Through this subject students will develop skills and knowledge in various aspects of immersive digital technology, geometry, media and theory. ‘Immersion’, in the context of this subject, relates to both producing skills in new representational tools such as film and augmented/virtual reality, as well as the process of developing a deep knowledge and understanding of the content of the course.
Students will be introduced to two key technologies - 3D LiDAR laser scanning and the HTC Vive virtual reality system. Key architectural sites, situations and events will be chosen to scan, analyse and represent using high resolution 3D point cloud data. Specific training will be provided to develop skills in the analysis and representation of the digital data, with student projects culminating in the presentation of virtual reality experiences, generated using real-time rendering engines. While a high level of technical support will be provided by subject tutors, students will be required to have an understanding of digital design tools, in particular Rhino 3d. No knowledge of coding or computer programming is required.
This subject is a quota subject and places are limited. Students who have provisionally enrolled in the subject must provide a short portfolio of their design work and a statement outlining why they are interested in the subject to be considered for selection. Submission is to be emailed directly to the subject coordinator.
Intended learning outcomes
- Develop skills in the analysis of spatial conditions using advanced 3D imaging technologies.
- Demonstrate a deep understanding of digital reproduction tools such as laser scanning, photography, film and AR/VR.
- Communicate critical views on new mediums for architectural representation.
- Articulate knowledge on the relationship between new media and architectural theory.
- Create a highly resolved and curated 3D image based presentation using real-time rendering engines.
- Evaluate and communicate contemporary theories on architectural and cultural heritage preservation and representation.
- Critical spatial analysis
- Ability to use of a range of digital reproduction technologies
- Time management and project management
- Ability to integrate digital tools and architectural representation
Last updated: 26 March 2020