Subjects taught in 2022 will be in one of three delivery modes: Dual-Delivery, Online or On Campus.
From 2023 most subjects will be taught on campus only with flexible options limited to a select number of postgraduate programs and individual subjects.
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SI_ Lab: Spatial Information is part of the Digital Design and Fabrication Electives, which offer students the opportunity to build and demonstrate expertise and competence in the understanding and application of contemporary design tools that inform and shape students’ design process and thinking. Digital Design and Fabrication Electives are based on a culture of experimenting and making – applying contemporary design and making tools to create advanced physical and digital artefacts and environments. For more detailed information concerning the respective tutors, design approaches and previous examples as well as other offerings in the Digital Design and Fabrication Electives suite please check on the ADD+F Research Hub website under teaching and learning: https://msd.unimelb.edu.au/addf
SI_Lab introduces students to critical engagement with 3D scanning and virtual reality technologies for the creation, reproduction and representation of spatial environments and novel artefacts. Students gain knowledge and develop skills in immersive digital technologies, geometry, media and theory. In SI_Lab students are introduced to various image making technologies, ranging from 3D-scanning, photography and film, to the use of real-time render engines and Virtual Reality systems, exploring questions of architectural reproduction and representation. While applying new representational technologies students demonstrate a critical understanding and reflection as well as the ability to apply these technologies in a conceptual and designerly manner.
Key architectural sites, situations and events will be chosen to scan, analyse and represent using high resolution 3D point cloud data. Specific training will be provided to develop skills in the analysis and representation of the digital data, with student projects culminating in projects that range from the design of novel representations to virtual reality experiences, generated using real-time rendering engines, to generate innovative tectonic, aesthetic and spatial configurations.
Intended learning outcomes
On completion of the subject, students should be able to:
- Develop skills in the analysis of spatial conditions using advanced 3D imaging technologies.
- Demonstrate a deep understanding of digital reproduction tools such as laser scanning, photography, film and AR/VR.
- Communicate critical views on new mediums for architectural representation.
- Articulate knowledge on the relationship between new media and architectural theory.
- Create a highly resolved and curated 3D image based presentation using real-time rendering engines.
- Evaluate and communicate contemporary theories on architectural and cultural heritage preservation and representation.
- Critical spatial analysis
- Ability to use of a range of digital reproduction technologies
- Time management and project management
- Ability to integrate digital tools and architectural representation
Last updated: 24 February 2022