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Video Games: Remaking Reality (CCDP10003) // Assessment
About this subject
Contact information
Semester 1
For all administrative enquiries, e.g. enrolment, class registration, special consideration enquiries: Contact Stop 1
For all academic enquiries, e.g. assessment, subject matter enquiries:
David Shea: dshea@unimelb.edu.au
Semester 2
For all administrative enquiries, e.g. enrolment, class registration, special consideration enquiries: Contact Stop 1
For all academic enquiries, e.g. assessment, subject matter enquiries:
David Shea: dshea@unimelb.edu.au
Assessment
Description | Timing | Percentage |
---|---|---|
Plan and concept for a new innovative type of video game. The mark will be based on: depth of the concept 30%; the inclusion of key ideas already covered in the lecture 30%; and the clarity of the plan expressed in writing (500 words) 40%.
| Mid teaching period | 50% |
A written work on all aspects of a single game that you choose. A game you are both interested in and contains many of the elements that are cover.
| End of the teaching period | 50% |
Last updated: 18 January 2025