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Writing Videogames and Live Performance (CWRI30015) // Assessment
About this subject
- Overview
- Eligibility and requirements
- Assessment
- Dates and times
- Further information
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Contact information
Semester 1
Assessment
Description | Timing | Percentage |
---|---|---|
Attendance and participation: It is compulsory that each student circulates via email a work-in-progress script. Attendance and participation is also expected in the workshopping of classmates' scripts
| From Week 7 to Week 11 | 10% |
An essay exploring a key artist and their technical and conceptual innovations in writing for games and live performance
| Week 6 | 30% |
A 5 minute script for a solo performance or in-game monologue, to be read/performed in class
| From Week 9 to Week 11 | 20% |
An original script for videogames or performance
| During the examination period | 40% |
Hurdle requirement: 1. Attendance hurdle requirement: This subject has a minimum requirement of 80% attendance at tutorials, seminars, or workshops. There is an expectation that students attend lectures. | Throughout the teaching period | N/A |
Hurdle requirement: 2. Late Penalty and Assessment hurdle requirement: Assessment submitted late without an approved extension will be penalised at five per cent (5%) of the possible marks available for the assessment task per day or part thereof. All pieces of assessment must be submitted to pass the subject. Each submitted assessment must be complete, constitute a genuine attempt to address the requirements of the task and will not be accepted after 20 University business days from the original assessment due date without written approval. | Throughout the semester | N/A |
Last updated: 11 April 2024