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Interactive Art Media 1 introduces students to practices and process of digital/computer based interactive installation and performance media. The subject has two integrated outcomes: the development of basic skills in the interactive media program Max (© Cycling74), and through the development of these skills, the discovery and understanding of the works and processes of current and past interactive media artists.
The subject blends online, tutorial, seminar and self directed student-centred learning processes, with a focus on students developing their own practice in the area of interactive and digital media and developing an understanding of the context in which they are creating.
Intended learning outcomes
Interactive Art Media 1 will develop both introductory skills in the creation of interactive media artworks and an introductory understanding of key artists and their approaches in the field. Students will be introduced to a variety of processes and practices used in developing and presenting interactive media based performance and installation artworks.
This is done through students developing and presenting interactive media studies that demonstrate basic skills in creating interactive audio and visual computer programs that generate interactive media.
Through this process students will gain an introductory overview of the conceptual paradigms and histories and basic practical skills in the creation of interactive media arts.
On completion of this subject, students should have demonstrated:
- basic skills in interactive art media techniques;
- a basic understanding of technological processes involved in the creation of interactive art media;
- basic critical, analytical, and research skills in the area of interactive art media;
- basic skills in creating interactive art works.
Last updated: 3 June 2020