|Year of offer||2019|
|Subject level||Undergraduate Level 1|
|Fees||Subject EFTSL, Level, Discipline & Census Date|
How do you design interactive technologies that are useful, usable and satisfying? How can we better understand user needs in order to inform the design of new technologies? Fundamentals of Interaction Design addresses these questions, and students will learn about the key theories, concepts and industry methods that are crucial to the user-centred design process.
- Theoretical foundations of Interaction Design
- Design principles and heuristics
- Usability and user experience
- Methods for understanding user needs (e.g., contextual inquiry, ethnography, interviews)
- Interview data analysis
- Techniques for communicating context of use (e.g., scenarios, personas, and rich pictures)
- Prototyping and visual design
- Interfaces and platforms of interactive technologies
Intended learning outcomes
INTENDED LEARNING OUTCOME (ILO)
On completion of this subject the student is expected to:
- Define and distinguish between the different types of user interface
- Exploit cognitive and social factors that make interactive software usable
- Apply key design principles and guidelines that assist user interface designers, and understand the limitations of such guidelines
- Apply techniques of Interaction Design / User-Centred Design across the development lifecycle
- Understand theoretical approaches and methods for identifying user requirements
- Understand the ethics of working with and employing ICTs in society
On completion of this subject, students should have developed the following generic skills:
- Ability to review and research a problem domain
- The capacity to solve problems, including the collection and evaluation of information
- The ability to communicate designs and design thinking
- The capacity for critical and independent thought and reflection
- Team work skills
- Written and oral presentation skills
- Profound respect for truth and intellectual integrity, and for the ethics of scholarship
- An expectation of the need to undertake lifelong learning, and the capacity to do so.
Eligibility and requirements
|Code||Name||Teaching period||Credit Points|
Core participation requirements
The University of Melbourne is committed to providing students with reasonable adjustments to assessment and participation under the Disability Standards for Education (2005), and the Assessment and Results Policy (MPF1326). Students are expected to meet the core participation requirements for their course. These can be viewed under Entry and Participation Requirements for the course outlines in the Handbook.
Further details on how to seek academic adjustments can be found on the Student Equity and Disability Support website: http://services.unimelb.edu.au/student-equity/home
- Assignment 1 – User needs analysis: Group project (3-4 students) to identify user needs in a particular situation of use, with recommendations for the design of a prototype interactive system. The assignment consists of a group written report (2000 words) and a presentation (10 minutes) requiring approximately 20 - 25 hours of work per group member, as well as an individual report (1000 words). Due in week 6. Individual report 10%. Group report 10%. Presentation 5%. Intended Learning Outcomes (ILOs) 3, 4 and 5 are addressed in this assignment.
- Assignment 2 - Prototyping: Group project (3-4 students) involving the application of design techniques to create a wireframe prototype (consisting of screenshots or paper sketches) based on the findings of assignment 1. Groups must document, justify, and evaluate their design decisions via a written report (2000-3000 words) and a presentation (10 minutes), requiring approximately 20-25 hours of work per group member. Due in week 12. Written report 20%. Presentation 5%. ILOs 2, 3, and 4 are addressed in this assignment. Assignment 2 is a hurdle and must be passed to pass the subject
- One written 2 hour closed book examination. ILOs 1 to 6 are addressed in the examination. Taken at end of semester. 50%.
Hurdle requirement. To pass the subject, students must obtain:
- at least 50% of the marks available in the examination.
Dates & times
- Semester 2
Principal coordinator Vassilis Kostakos Mode of delivery On Campus — Parkville Contact hours 36 hours, comprising 2 x 1 hour lectures and 1 hour tutorial Total time commitment 170 hours Teaching period 29 July 2019 to 27 October 2019 Last self-enrol date 9 August 2019 Census date 31 August 2019 Last date to withdraw without fail 27 September 2019 Assessment period ends 22 November 2019
Semester 2 contact information
Time commitment details
There are no specifically prescribed or recommended texts for this subject.
- Related Handbook entries
This subject contributes to the following:
Type Name Informal specialisation Bachelor of Design Elective Subjects
- Breadth options
- Available through the Community Access Program
About the Community Access Program (CAP)
This subject is available through the Community Access Program (also called Single Subject Studies) which allows you to enrol in single subjects offered by the University of Melbourne, without the commitment required to complete a whole degree.
Entry requirements including prerequisites may apply. Please refer to the CAP applications page for further information.
Additional information for this subject
Subject coordinator approval required
- Available to Study Abroad and/or Study Exchange Students
This subject is available to students studying at the University from eligible overseas institutions on exchange and study abroad. Students are required to satisfy any listed requirements, such as pre- and co-requisites, for enrolment in the subject.