- Subject notes
LEARNING AND TEACHING METHODS
The subject is delivered through a combination of two 1-hour lectures and one 1-hour tutorial each week, over twelve weeks. The lectures will address relevant theoretical and conceptual ideas and will include guest speakers from industry where appropriate. The tutorials will focus on the application of the theories and concepts through practical exercises and assignment work. Outside class students will study theory and cases through reading, they will work on their group assignment and participant in a lab-based usability study.
INDICATIVE KEY LEARNING RESOURCES
All relevant resources will be available on the Learning Management System (LMS). These include lecture slides, tutorial notes, recommended reading, extension material, and links to industry material.
This subject is relevant to careers as a usability engineer, interaction designer, information architect etc. Students will work on projects that will be applicable to real world cases. Speakers from Industry will be invited to give guest lectures. A collection of industry-based resources will be posted on the LMS.
- Related Handbook entries
- Breadth options
- Available through the Community Access Program
About the Community Access Program (CAP)
This subject is available through the Community Access Program (also called Single Subject Studies) which allows you to enrol in single subjects offered by the University of Melbourne, without the commitment required to complete a whole degree.
Entry requirements including prerequisites may apply. Please refer to the CAP applications page for further information.
Additional information for this subject
Subject coordinator approval required
- Available to Study Abroad and/or Study Exchange Students
This subject is available to students studying at the University from eligible overseas institutions on exchange and study abroad. Students are required to satisfy any listed requirements, such as pre- and co-requisites, for enrolment in the subject.