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Digital Health for Consumers (POPH90294)
Graduate courseworkPoints: 12.5Online
Overview
Availability | Semester 2 - Online |
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Fees | Look up fees |
Growing numbers of consumers are actively using a range of digital technologies for health-related purposes –using connected mobile, wearable and social tech tools for taking care of their own health, sharing personal health data with others, accessing health services, and getting involved in health research. Consumer health technologies may improve participation by patients and the public, making health systems more effective and efficient. Conversely, consumer health technologies may create conditions for inequity, misinformation and unethical uses of personal health data.
Learners will develop knowledge about wise use of consumer health technologies through four modules: dimensions of consumer digital health literacy; the global consumer health technology marketplace; lived experiences of active users of connected mobile and social health technologies; and scenarios where consumers are partners in designing and using digitally enabled learning health systems.
Learners will be able to form critical views and understand how to take personal actions in connection with trends such as health self-quantification, direct-to-consumer online health services, patients as digital health co-designers, health infodemics, health citizen science and health hacktivism. Learning and teaching methods include live web-based tutorials, recorded webinars and lectures, online readings and case studies, and asynchronous discussions. Assessments are based on real-world challenges that health organisations face in using digital technologies for consumer-centred care and community engagement.
Intended learning outcomes
On completion of the subject, students should be able to:
- Analyse the roles and responsibilities of patients and the public, clinicians and service administrators in a range of digital health environments
- Evaluate the potential and actual experiences available to consumers in a range of digital health environments
- Apply research evidence about effectiveness of various approaches, to plan the development or improvement of a consumer participation in a digital health environment
Generic skills
- Self-directed learning within a shared group timetable
- Information-sharing in online discussion forums and virtual classroom settings
- Information-gathering, evidence synthesis, and presentation of a project report
Last updated: 6 March 2024