Handbook home
Masters Advanced Software Project Part 1 (SWEN90017)
Graduate courseworkPoints: 12.5On Campus (Parkville)
About this subject
Contact information
Semester 1
Mansooreh Zahedi
mansooreh.zahedi@unimelb.edu.au
Semester 2
Leon Sterling
leonss@unimelb.edu.au
Overview
Availability | Semester 1 Semester 2 |
---|---|
Fees | Look up fees |
AIMS
The aim of the subject is to give students the knowledge and skills required to carry out real life software engineering projects. Students will work in large teams to develop a non-trivial software system for an external client using agile software engineering methods. Workshops are used to explore the application of advanced software engineering techniques to student projects and are drawn from topics in: analysis and modelling, product and project metrics, design and technologies, product testing and measurement and validation, maintenance and deployment.
INDICATIVE CONTENT
Developing real-world software on time and within budget is a challenging task. Students will work in a (large) team to solve a practical problem, applying sound engineering principles to the formulation and solution of their problem. Students will engage in the full software engineering life cycle from requirements engineering through to delivery, to develop a software solution for an external client.
This subject has been integrated with the Skills Towards Employment Program (STEP) and contains activities that can assist in the completion of the Engineering Practice Hurdle (EPH).
Intended learning outcomes
On completion of this subject the student is expected to be able to:
- Perform all the steps necessary to develop a software system for a real-world application, including requirements analysis, design, implementation, testing and deployment.
- Design and apply software engineering processes appropriate to a specific problem and/or set of functional and non-functional requirements.
- Apply appropriate computing technology to the solution of complex problems in software engineering.
- Participate collaboratively in a large software development team including communication, management, and quality assurance, utilising a variety of software engineering processes.
- Interpret the needs of external stakeholders to develop quality requirement specifications, designs, and maintainable software.
Generic skills
- Ability to apply knowledge of science and engineering fundamentals
- Ability to undertake problem identification, formulation, and solution
- Ability to utilise a systems approach to complex problems and to design and operational performance Proficiency in software engineering design
- Ability to conduct an engineering project
- Ability to manage information and documentation
- Ability to communicate effectively, with the engineering team and with the community at large
- Capacity for creativity and innovation
- Ability to function effectively as an individual and in multidisciplinary and multicultural teams, as a team leader or manager as well as an effective team member
- Understanding of professional and ethical responsibilities, and commitment to them
Last updated: 3 July 2024