Handbook

EDUC10049 Creative Projects-Digital Technologies

Credit Points: 12.5
Level: 1 (Undergraduate)
Dates & Locations:

This subject has the following teaching availabilities in 2017:

Semester 2, Parkville - Taught on campus.Show/hide details
Pre-teaching Period Start not applicable
Teaching Period 24-Jul-2017 to 22-Oct-2017
Assessment Period End 17-Nov-2017
Last date to Self-Enrol 04-Aug-2017
Census Date 31-Aug-2017
Last date to Withdraw without fail 22-Sep-2017


Timetable can be viewed here.
For information about these dates, click here.
Time Commitment: Contact Hours: 24 hours
Total Time Commitment:

170 hours

Prerequisites: None
Corequisites: None
Recommended Background Knowledge: None
Non Allowed Subjects: None
Core Participation Requirements:

For the purposes of considering request for Reasonable Adjustments under the Disability Standards for Education (Cwth 2005), and Student Support and Engagement Policy, academic requirements for this subject are articulated in the Subject Overview, Learning Outcomes, Assessment and Generic Skills sections of this entry.

It is University policy to take all reasonable steps to minimise the impact of disability upon academic study, and reasonable adjustments will be made to enhance a student's participation in the University's programs. Students who feel their disability may impact on meeting the requirements of this subject are encouraged to discuss this matter with a Faculty Student Adviser and Student Equity and Disability Support: http://services.unimelb.edu.au/disability

Coordinator

Mr Andrew Swainston

Contact

swaa@unimelb.edu.au

Subject Overview:

This subject allows students with little formal arts backgrounds to explore creativity, design and innovation through the arts (music, drama and visual art) using digital technologies. Students will examine a number of artistic contemporary compositional techniques in order to create their own multimedia presentations. They will reflect on this process and their approach to the development, management and final outcome of the project.

Learning Outcomes:

Students will have:

  • An enhanced understanding and critical awareness of the nature of creativity, design and digital technologies;
  • The ability to design a digital technology project that incorporates students’ original compositions;
  • An enhanced capacity to undertake independent research including the ability to seek out and utilise new technologies;
  • An enhanced capacity to apply imaginative, creative and innovative approaches to a given project;
  • The capacity to apply new concepts to their critical interpretation of familiar and new information and experiences.
Assessment:

There will be three items of assessment:

  • Tutorial presentation (20%);
  • Software review (20%);
  • Project with reflective journal (end of semester) (60%)

Word limit 4000 words or equivalent

This subject has a minimum hurdle requirement of 80% attendance at all tutorials, seminars and workshops.

Prescribed Texts:

Course readings will be provided

Breadth Options:

This subject potentially can be taken as a breadth subject component for the following courses:

You should visit learn more about breadth subjects and read the breadth requirements for your degree, and should discuss your choice with your student adviser, before deciding on your subjects.

Fees Information: Subject EFTSL, Level, Discipline & Census Date
Generic Skills:

Links to further information: http://education.unimelb.edu.au/study_with_us/breadth/creative_projects_digital_technologies#creative
Related Breadth Track(s): Creativity, the Arts, and Young People

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