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Post & VFX Projects 1A (FLTV70021)
Graduate coursework level 7Points: 12.5Not available in 2017
Overview
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Post and VFX Projects 1A teaches craft skills in the First Semester that cover major aspects of filmmaking specific to this chosen strand of study. This subject is delivered in practical based workshops, where students learn to apply the skills taught in Screenwriting 1 and Screen Language 1A by assuming responsibility for their Semester One production. Each student will write, direct, edit and postproduce his/her exercise with VFX components where applicable to the project.
Intended learning outcomes
This subject will enable students to:
- develop an understanding of filmmaking techniques, equipment and software specific to postproduction and VFX;
- develop an understanding of the pre and post production processes;
- develop an effective understanding of the intensity of the filmmaking process;
- develop the ability to work within a filmmaking crew in a designated crewing role.
Generic skills
On completing this subject students will be able to:
- plan and organise work;
- demonstrate developed creative and technical skills in the area of film and television;
- effectively manage competing demands on time;
- exhibit the ability to lead a team as well as participate as a member of a collaborative group whilst respecting individual differences;
- communicate in oral, visual and written forms.
Last updated: 3 November 2022
Eligibility and requirements
Prerequisites
None
Corequisites
Code | Name | Teaching period | Credit Points |
---|---|---|---|
FLTV70017 | Scriptwriting 1 | Year Long (On Campus - Southbank) |
25 |
FLTV70016 | Screen Language 1A | Semester 1 (On Campus - Southbank) |
12.5 |
Non-allowed subjects
None
Inherent requirements (core participation requirements)
The University of Melbourne is committed to providing students with reasonable adjustments to assessment and participation under the Disability Standards for Education (2005), and the Assessment and Results Policy (MPF1326). Students are expected to meet the core participation requirements for their course. These can be viewed under Entry and Participation Requirements for the course outlines in the Handbook.
Further details on how to seek academic adjustments can be found on the Student Equity and Disability Support website: http://services.unimelb.edu.au/student-equity/home
Last updated: 3 November 2022
Assessment
Additional details
Research and Development
Students are required to demonstrate the application of research methods to the development of their Semester One project (20% of total mark).
Exercise One
Exercises shall be of a short duration in length. The specific details of the production depend on the specialization and students will refer to their production guidelines handbook. Each student writes, directs, edits and post produces his/her production and also creates the visual effects for that project as required (40% of total mark).
Production Folio
All industry standard pre-production, production and postproduction paperwork to be handed in at a professional standard to the supervising producer on due date (20% of total mark).
Class/Workshop Participation
Participation assessed on criteria of engagement, the ability to discuss and give/receive feedback and teamwork skills (20% of total mark). Attendance is compulsory.
Students must submit all assessment items in order to be eligible for a pass in this subject. Students must attend 80% of workshops, classes and lectures in order to be eligible for assessment.
Last updated: 3 November 2022
Dates & times
Not available in 2017
Time commitment details
130 Hours
Last updated: 3 November 2022
Further information
- Texts
Prescribed texts
There are no specifically prescribed or recommended texts for this subject.
- Links to additional information
Last updated: 3 November 2022