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Interactive Technology 1 (MUSI10205)
Undergraduate level 1Points: 12.5Not available in 2017
Overview
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INTERACTIVE TECHNOLOGY 1 is designed to develop skills the technical and conceptual process of creating computer based interactive systems for installations and performance.
The subject involves twelve lectures introducing the conceptual and technical aspects of Max5.
Intended learning outcomes
On completing this subject students will have:
- interactive audio design and composition using keyboard based interaction and vision based interaction.
Generic skills
On completing this subject students will be able to:
• work at various levels, both as an individual and as a team member, in a wide variety of visual/performing artistic environments;
• demonstrate an open, independent and inquiring attitude towards contemporary cultural developments and new ideas;
• demonstrate practical skills in respect of critical analysis, problem solving, report writing, team work and oral and written communication;
• exhibit extensive theoretical and practical knowledge of their discipline including relevant professional knowledge, skills, discipline and ethics as they relate to a practising visual/performing artist.
Last updated: 3 November 2022
Eligibility and requirements
Prerequisites
None
Corequisites
None
Non-allowed subjects
None
Inherent requirements (core participation requirements)
The University of Melbourne is committed to providing students with reasonable adjustments to assessment and participation under the Disability Standards for Education (2005), and the Assessment and Results Policy (MPF1326). Students are expected to meet the core participation requirements for their course. These can be viewed under Entry and Participation Requirements for the course outlines in the Handbook.
Further details on how to seek academic adjustments can be found on the Student Equity and Disability Support website: http://services.unimelb.edu.au/student-equity/home
Last updated: 3 November 2022
Assessment
Additional details
Interactive design demonstration 1 - Students will demonstrate basic audio synthesis using computer keyboard interaction 25% (1000 words equivalent). Due week 4
Interactive design demonstration 2 - Students demonstrate basic audio playback using computer keyboard interaction 25% (1000 words equivalent). Due Mid semester
Interactive design demonstration 3 - Students demonstrate basic audio playback and effects and using computer keyboard interaction 25% (1000 words equivalent). Due end of Semester
Interactive design demonstration 4 - Students will demonstrate basic audio playback and effects and using computer vision based interaction 25% (1000 words equivalent). Due end of Semester
Hurdle requirements: Students must attend 80% of all scheduled classes and attempt all elements of assessment to be eligible for a pass in this subject.
Last updated: 3 November 2022
Dates & times
Not available in 2017
Time commitment details
120 hours.
Last updated: 3 November 2022
Further information
- Texts
Prescribed texts
There are no specifically prescribed or recommended texts for this subject.
- Available to Study Abroad and/or Study Exchange Students
This subject is available to students studying at the University from eligible overseas institutions on exchange and study abroad. Students are required to satisfy any listed requirements, such as pre- and co-requisites, for enrolment in the subject.
Last updated: 3 November 2022