Video Games: Remaking Reality (CCDP10003) // Assessment
Assessment
Additional details
Assessment 1. Due in Week 6. 50%
Each student will submit a plan and concept for a new innovative type of video game. The concept should include a direct link to the concepts covered in the first half of the semester and the examples of unique games presented. The concept should be a written outline of the ideas as well as any drawings, sound or video that may be relevant. Although specific technology and application is secondary to the idea a general plan of how the game is played (interactive, physical hardware, virtual reality, innovative interfaces needed, first person, avatar, story etc.. ) should be included. Students can derive ideas from existing games but should be open to being as experimental and idealised as they want. The mid semester mark will be based on:
- depth of the concept 30%
- the inclusion of key ideas already covered in the lecture 30%
- and the clarity of the plan expressed in writing (500 words) 40%.
Assessment 2. Due at the end of semester. 50%
A written work of 2000 words on all aspects of a single game that you choose. A game you are both interested in and contains many of the elements that are covered over the semester.
Last updated: 3 November 2022