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Design Realisation and Collaboration A (FLTV90004)
Graduate courseworkPoints: 12.5On Campus (Southbank)
About this subject
- Overview
- Eligibility and requirements
- Assessment
- Dates and times
- Further information
- Timetable(opens in new window)
Contact information
Semester 1
Overview
Availability | Semester 1 |
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Fees | Look up fees |
In this subject students participate in a series of practical workshops developing skills in collaboration and design realisation. Developing collaborative skills through group projects will form a key part of this subject. Collaborators may include other designers, directors, animators, choreographers and cinematographers. Practical workshops will introduce students to a variety of technical skills needed for the realisation of their designs.
Intended learning outcomes
On completion of this subject students should be able to
- Understand basic techniques for realising a design for stage or screen
- Select and utilise appropriate materials for the realisation of designs
- participate in the realisation of designs for stage or screen
- collaborate with others in the process of conceiving and realising a design
Generic skills
On completion of the subject students should have developed
- The ability to be organised and methodical in their approach to realising a design concept
- The ability to solve technical problems
- The ability to work as part of a creative team
Last updated: 3 November 2022
Eligibility and requirements
Prerequisites
None
Corequisites
None
Non-allowed subjects
None
Inherent requirements (core participation requirements)
The University of Melbourne is committed to providing students with reasonable adjustments to assessment and participation under the Disability Standards for Education (2005), and the Assessment and Results Policy (MPF1326). Students are expected to meet the core participation requirements for their course. These can be viewed under Entry and Participation Requirements for the course outlines in the Handbook.
Further details on how to seek academic adjustments can be found on the Student Equity and Disability Support website: http://services.unimelb.edu.au/student-equity/home
Last updated: 3 November 2022
Assessment
Additional details
Project 1
Screen-based project equivalent to 1500 words
Due Mid semester
Worth 30%
Project 2
Screen-based project equivalent to 1500 words
Due End of semester
Worth 30%
Written assignment (2000 words)
Due End of semester
Worth 40%
Hurdle Requirement 80% attendance
Last updated: 3 November 2022
Dates & times
- Semester 1
Coordinator Jo Briscoe Mode of delivery On Campus (Southbank) Contact hours 3 hours per week for 12 weeks Total time commitment 120 hours Teaching period 26 February 2018 to 27 May 2018 Last self-enrol date 9 March 2018 Census date 31 March 2018 Last date to withdraw without fail 4 May 2018 Assessment period ends 22 June 2018 Semester 1 contact information
Time commitment details
120 hours per semester
Last updated: 3 November 2022
Further information
- Texts
Prescribed texts
There are no specifically prescribed or recommended texts for this subject.
- Related Handbook entries
This subject contributes to the following:
Type Name Course Master of Design for Performance Course Master of Production Design for Screen
Last updated: 3 November 2022