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Design Realisation 1B (THTR10013)
Undergraduate level 1Points: 25On Campus (Southbank)
About this subject
- Overview
- Eligibility and requirements
- Assessment
- Dates and times
- Further information
- Timetable(opens in new window)
Contact information
Semester 2
Overview
Availability | Semester 2 |
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Fees | Look up fees |
This subject will be delivered via three modules.
Module One: Workshop Skills
Module Two: Costume Skills
Module Three: Visual Communication Skills
Module One:
In this workshop module, students will be introduced to methods of research, concept development, structural design, common construction materials, documentation and planning for construction. Classes will take the form of lecture/demonstrations and practical sessions examining common carpentry and metalworking techniques. Students will apply learnt skills to develop and realize a scenic element/s as defined by a detailed brief.
Module Two:
In this costume module the students will be introduced to the skill of flat pattern making and basic garment construction using a number of different pieces of equipment. They will also be introduced to the History of Costume.
Module Three:
This visual communication module introduces the student to the range of methods available in communicating their design ideas. The module includes hand technical drawing, observational drawing, perspective technique, costume rendering in various mediums (water colour, gouache, collage) and model making techniques required to communicate the student’s design ideas to other members of a creative team.
Intended learning outcomes
Module One:
On completing this subject students will be able to develop an idea and work collaboratively within a team to effectively manage and realize a designed scenic element using familiar materials and techniques.
Module Two:
On completing this subject students will be able to complete basic pattern making, to construct basic garments to a high standard and have an understanding of a prescribed costume item.
Module Three:
On completing this subject students will be able to communicate their design ideas via a range of visual mediums, recognise and apply various styles of rendering/technical drawing and produce technical drawings, models and renderings that could be understood and produced by a theatre workshop/workroom.
Generic skills
On completing this subject students will be able to:
• exhibit extensive theoretical and practical knowledge of their discipline including relevant professional knowledge, skills, discipline and ethics as they relate to a practising visual/performing artist;
• demonstrate capacities for artistic imagination, creativity, transformation and interpretation;
• work at various levels, both as an individual and as a team member, in a wide variety of visual/performing artistic environments.
Last updated: 3 November 2022
Eligibility and requirements
Prerequisites
None
Corequisites
None
Non-allowed subjects
None
Inherent requirements (core participation requirements)
The University of Melbourne is committed to providing students with reasonable adjustments to assessment and participation under the Disability Standards for Education (2005), and the Assessment and Results Policy (MPF1326). Students are expected to meet the core participation requirements for their course. These can be viewed under Entry and Participation Requirements for the course outlines in the Handbook.
Further details on how to seek academic adjustments can be found on the Student Equity and Disability Support website: http://services.unimelb.edu.au/student-equity/home
Last updated: 3 November 2022
Assessment
Additional details
Module One: 30%
Research and design concept documentation, 2000 words of equivalent, Due week 5 - 40%
Formal submission of a realised project Due end of semester - 60%
Module Two: 30%
The student will submit all drafts and patterns created during pattern making class. Due end of semester,1,000 words or equivalent, 40%
The student will submit a completed garment. Due at the end of semester, 1,000 words or equivalent, 40%
The students will submit a paper briefly exploring a designated period of costume. Due Mid semester, 500 words or equivalent, 20%
Module Three: 30%
The students will submit a written reflection answering questions on the application and effectiveness of various mediums and techniques (1,500 words) Due mid semester- 30%.
The students will submit a folio of work including a scale set model, costume renderings, mood board, perspective drawing and sketches. Due at the end of semester- 70%
Participation (for all modules) 10%
Class attendance is required for this subject; if you do not attend a minimum of 80% of classes without an approved exemption you will not be eligible for a pass in this subject. Assessment submitted late without an approved extension will be penalised at 10% per day. All assignment work must be submitted and a pass in each module must be achieved for successful completion of this subject.
Last updated: 3 November 2022
Dates & times
- Semester 2
Coordinator Andrew Bailey Mode of delivery On Campus (Southbank) Contact hours 138 hours Total time commitment 250 hours Teaching period 23 July 2018 to 21 October 2018 Last self-enrol date 3 August 2018 Census date 31 August 2018 Last date to withdraw without fail 21 September 2018 Assessment period ends 16 November 2018 Semester 2 contact information
Time commitment details
250 hours
Last updated: 3 November 2022
Further information
- Texts
Prescribed texts
There are no specifically prescribed or recommended texts for this subject.
- Related Handbook entries
This subject contributes to the following:
Type Name Course Bachelor of Fine Arts (Production) - Links to additional information
Last updated: 3 November 2022