|Year of offer||2019|
|Subject level||Undergraduate Level 2|
|Fees||Subject EFTSL, Level, Discipline & Census Date|
This subject continues the knowledge from Foundations of Design: Representation. We will examine rule base thinking in digital design through processes of modelling and fabrication. The ability to develop these thinking through contemporary techniques of abstraction, evaluation, formulation, and transformation of information as ideas and knowledge is critical in digital design.
In this subject, students will develop an understanding of design process and workflow through modelling of information, both as virtual data and physical material. We will focus on using digital and physical modelling as iterative, progressive and generative techniques in developing form and design content.
A series of lectures will introduce students to a range of processes and techniques in digital design and its implementation in architecture and design. We will explore some of these methodologies in detail through a series of exercises and design brief. Students will learn rule based design process and developed skill in parametric design software resulting in physical artefacts using digital fabrication tools. The emphasis will be on developing a critical understanding of the relationship between media and its outcomes, and how modelling and digital fabrication techniques can encourage or constrain design possibilities.
Concluding each lecture, students will be introduced to self-teaching modules that will enable further experimentation with media and techniques. At the end of the semester, students will compile their personal portfolio with precision using reflective writing to anchor and demonstrate design thinking.
Costs to Students:
- Students will be required to purchase modelling and drawing materials for the course including cost to cover laser cutting and 3d printing; cost approx. $300 to $380 per person.
- Rhino 3d can be downloaded free for 90 days trial. Please note that future subjects in your major may require this software; especially if you are majoring in Architecture and Landscape Architecture.
- Adobe Creative Cloud (CC) can be purchased on monthly bases. You will require Photoshop, Illustrator and InDesign for this subject. (See Required Resources folder for further details)
- Grasshopper and Unreal Engine are available free to student to download.
Intended learning outcomes
Students who have successfully completed this subject should be able to:
• Develop skills in digital thinking through modelling and learning to use parametric software
• Develop skills and dexterity in using digital media and fabrication techniques
• Develop skills in communicating complex relationship within a set of information through drawings, modelling and fabrication.
• Develop techniques and rigour in constructing design ideas from gathered information
• Develop an understanding of abstract and analytical thinking and why it is pivotal in design process
• Develop an understanding of iterative modelling process and its application in contemporary design
• Develop group working skills and communication
Upon successful completion of this subject the student will have had the opportunity to develop the following generic skills :
• Develop precision, rigour and skills in physical and digital modelling
• To work cooperatively and professionally in group setting
• Develop communication skills through drawings, models and other media
• Developed capacity for independent critical thought, creative inquiry and self-directed learning
• Developed an understanding of how such techniques are related to creative thinking