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Game Design (INFO30009) // Assessment
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About this subject
Contact information
Semester 1
Assoc. Prof. Martin Gibbs
Assessment
Additional details
- Assignment 1: Written report critically evaluating a contemporary game (2000 words), identifying specific design goals and applying player experience evaluation techniques to assess the results. Approximately 20-25 hours of work in total. Addresses ILOs 1, 3, 5; week 5 (40%)
- Presentation: A 10 minute critical presentation of a persuasive or serious game during tutorials. Requiring approximately 10-12 hours of work. Addresses ILOS 1, 2, 3, 8, 9, 10; scheduled from week 4 onwards during semester (10%)
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Assignment 2: A written report presenting the design of a novel game, the results from an in-class play test, and critical reflection (2000 words). Approximately 20-25 hours of work in total. Addressees ILOs 1, 2, 3, 4, 5, 6; due in week 12 (40%)
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Tutorial participation: Participation in group work activities. Addresses ILOs 2, 4, 5; throughout semester (10%)
Hurdle Requirement: To pass the subject, students must obtain:
- at least 50% of the marks available in Assignment 2
Last updated: 20 March 2025