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Design Visualisation: Digital Techniques (ARCH30005)
Undergraduate level 3Points: 12.5On Campus (Parkville)
For information about the University’s phased return to campus and in-person activity in Winter and Semester 2, please refer to the on-campus subjects page.
About this subject
- Overview
- Eligibility and requirements
- Assessment
- Dates and times
- Further information
- Timetable(opens in new window)
Contact information
Semester 2
Please refer to the LMS for up-to-date subject information, including assessment and participation requirements, for subjects being offered in 2020.
Overview
Availability(Quotas apply) | Semester 2 |
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Fees | Look up fees |
Design Visualisation: Digital Techniques forms part of the Digital Visualisation specialisation in the Bachelor Design
This subject brings together practical know-how and critical thinking around the field of digital visualisations of space using industry standard software. Building on the digital representational and design skills acquired in the pre-requisite subject, students will learn the principles of colour, material mapping, lighting, composition, entourage, story boarding, rendering and animation techniques. Students will acquire new skills for building digital models, setting up ‘cameras’, adding ‘entourage’ (people, vegetation etc) with post-production across an ecology of software. The subject will be delivered through a series of lectures, specialist software workshop led by industry expert and tutorials. The outcome will be a portfolio of image rendering and animation positioned within a critical theoretical context of image-production in contemporary design practice. Concluding each lecture and workshop, students will be introduced to self-teaching modules that will enable further experimentation with media and techniques.
Intended learning outcomes
On successful completion of this subject, students should be able to:
- Demonstrate an understanding of the professional and theoretical contexts of the design visualisation
- Demonstrate an understanding of theories of colour, texture mapping, lighting and composition
- Demonstrate the skills in using technology to enable effective communication of ideas in 2D and 3D digitally produced graphics formats
- Apply methodological skills relevant to the identification and resolution of problems in digital modelling and rendering
- Critically evaluate of outcomes
Generic skills
- Upon successful completion of this subject the student will have had the opportunity to develop the following generic skills: • Engage confidently in self-directed study and research; • Communicate ideas effectively in written, graphic and oral formats • Use appropriate technologies • Developed an understanding of how such techniques are related to creative thinking
Last updated: 3 November 2022
Eligibility and requirements
Prerequisites
Code | Name | Teaching period | Credit Points |
---|---|---|---|
ARCH20004 | Digital Design | Semester 1 (On Campus - Parkville) |
12.5 |
Corequisites
None
Non-allowed subjects
None
Inherent requirements (core participation requirements)
The University of Melbourne is committed to providing students with reasonable adjustments to assessment and participation under the Disability Standards for Education (2005), and the Assessment and Results Policy (MPF1326). Students are expected to meet the core participation requirements for their course. These can be viewed under Entry and Participation Requirements for the course outlines in the Handbook.
Further details on how to seek academic adjustments can be found on the Student Equity and Disability Support website: http://services.unimelb.edu.au/student-equity/home
Last updated: 3 November 2022
Assessment
Due to the impact of COVID-19, assessment may differ from that published in the Handbook. Students are reminded to check the subject assessment requirements published in the subject outline on the LMS
Description | Timing | Percentage |
---|---|---|
Module 1: contains documentation of techniques and outcome of rendering exercises collated in process journal format, (equivalent to 24 hours of work per student)
| Week 4 | 20% |
Module 2 contains composed interior rendering image and process documentation collated in journal format, (equivalent to 30 hours of work per student)
| Week 8 | 25% |
Module 3 contains composed rendering image and a choreographed animation (maximum 60 second ) sequence with verbal presentation, (equivalent to 42 hours of work per student)
| During the examination period | 35% |
Portfolio submission contains formatted journal containing collated and composed renderings and animation (as stills) as a portfolio, equivalent to 24 hours of work
| During the examination period | 20% |
Hurdle requirement: Attendance at least 75% of tutorial and workshop session | N/A |
Last updated: 3 November 2022
Quotas apply to this subject
Dates & times
- Semester 2
Principal coordinator Paul Loh Mode of delivery On Campus (Parkville) Contact hours 54 hours (8 hours of lectures and 46 hours of studios and workshops) Total time commitment 170 hours Teaching period 3 August 2020 to 1 November 2020 Last self-enrol date 2 August 2020 Census date 21 September 2020 Last date to withdraw without fail 16 October 2020 Assessment period ends 27 November 2020 Semester 2 contact information
Additional delivery details
Quota 90
This subject has an automated quota. Your enrolment confirms your space in this subject. If you choose to withdraw from this subject you will be forfeiting your space and may be unable to enrol again. Please check the Handbook for more information.
Selection criteria: First come basis.
Last updated: 3 November 2022
Further information
- Texts
Prescribed texts
Adobe Photoshop, InDesign and Illustrator, Rhinoceros, 3ds Max and Vray for 3dsmax software. All workshops and tutorials are taught on window platform only. Note: Apple-Mac users will require Windows operating system.
Course reader will be provided on LMS - Available through the Community Access Program
About the Community Access Program (CAP)
This subject is available through the Community Access Program (also called Single Subject Studies) which allows you to enrol in single subjects offered by the University of Melbourne, without the commitment required to complete a whole degree.
Entry requirements including prerequisites may apply. Please refer to the CAP applications page for further information.
Last updated: 3 November 2022