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Installations and Happenings (ABPL30069)
Undergraduate level 3Points: 12.5Dual-Delivery (Parkville)
Please refer to the return to campus page for more information on these delivery modes and students who can enrol in each mode based on their location.
About this subject
Contact information
November
Overview
Availability | November - Dual-Delivery |
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Fees | Look up fees |
Installations and Happenings forms part of the Event Design specialisation.
This subject explores how small-scale events and temporary interventions can help designers and other stakeholder to reimagine public spaces. The subject’s examples include street and land art, pop-up parks, temporary installations, guerrilla gardens, and street performances. These precedents provide opportunities to examine a diversity of political tactics and place-making tools that designer-citizens can use to question, activate, and revitalise urban environments. The subject consists of lectures and seminars with accompanying readings, workshops, site-specific research, experience-based tasks, and design experiments. Students will have an opportunity to explore hands-on strategies for working at a variety of sites and communities. These strategies will uncover, critiques, and reinvent social, cultural, environmental, and more-than-human conditions of place. This research will inspire students to design and test spatial interventions that can foster dialogue, build social capital, and address critical global-to-local issues.
Intended learning outcomes
- Understand and articulate the histories, contemporary policies and design praxis governing installations and happenings in relation to public urban space;
- Strategically use a range of theories (performative, artistic, environmental, historical, philosophical, scientific, etc.) to make them relevant to the task at hand;
- Propose strategies, plans, designs and tactics to foster dialogue and address critical community issues.
- Develop a basic understanding of organisational and logistical issues, including health and safety, in relation to urban interventions and public events
- Analyse the quality of design outcomes in reference to objectives and criteria
- Effectively document and communicate the research and development of a design project from concept to implementation, and reflect on the outcome.
Generic skills
- Cognitive skills to review critically, analyse, consolidate and synthesise knowledge about their discipline;
- Cognitive and technical skills to demonstrate a broad understanding of design with depth in at least one discipline;
- Cognitive and creative skills to exercise critical thinking and judgement in identifying and solving design problems with intellectual independence;
- Communication skills to present a clear, coherent and independent exposition of knowledge and ideas;
- Collaboration skills to participate in team work through involvement in syndicate groups and group discussions.
Last updated: 3 November 2022