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Animation Lab 3 (FLTV30018)
Undergraduate level 3Points: 12.5On Campus (Southbank)
Please refer to the return to campus page for more information on these delivery modes and students who can enrol in each mode based on their location.
About this subject
- Overview
- Eligibility and requirements
- Assessment
- Dates and times
- Further information
- Timetable(opens in new window)
Contact information
Overview
Availability | Semester 1 |
---|---|
Fees | Look up fees |
This subject progresses from Animation Lab 2 to investigate, experiment and apply methods of animation production to screens in galleries, public spaces, live performances and contemporary screen contexts.
Students create individual and group devised concepts and examples of works for 'other' screens that are new and emerging screen contexts for animation.
Intended learning outcomes
On completion of this subject, students should be able to:
- identify new and emerging screen contexts for animation;
- plan, develop and manage a projection art production;
- critique, evaluate and apply feedback to a projection art production and exhibition;
- apply creative and technical requirements for projection art;
- create animation for new and emerging screen contexts.
Last updated: 3 November 2022
Eligibility and requirements
Prerequisites
All of
Code | Name | Teaching period | Credit Points |
---|---|---|---|
FLTV20013 | Animation Lab 2 | Semester 2 (On Campus - Southbank) |
12.5 |
FLTV20016 | Animation Studio 2B | Semester 2 (On Campus - Southbank) |
25 |
Corequisites
None
Non-allowed subjects
None
Inherent requirements (core participation requirements)
The University of Melbourne is committed to providing students with reasonable adjustments to assessment and participation under the Disability Standards for Education (2005), and the Assessment and Results Policy (MPF1326). Students are expected to meet the core participation requirements for their course. These can be viewed under Entry and Participation Requirements for the course outlines in the Handbook.
Further details on how to seek academic adjustments can be found on the Student Equity and Disability Support website: http://services.unimelb.edu.au/student-equity/home
Last updated: 3 November 2022
Assessment
Description | Timing | Percentage |
---|---|---|
Presentation reporting on aspects of contemporary screen contexts for animation
| Week 2 | 10% |
Practical project designing an animated projection for exhibition
| Week 6 | 20% |
Projection Technology Project
| From Week 3 to Week 12 | 30% |
Practical project of a production exercise
| Week 12 | 40% |
Hurdle requirement: Students must attend a minimum of 75% of all scheduled classes and submit all elements of assessment to be eligible for a pass in this subject. | Throughout the teaching period | N/A |
Last updated: 3 November 2022
Dates & times
- Semester 1
Coordinators Christie Widiarto and Rosalie Osman Mode of delivery On Campus (Southbank) Contact hours 36 hours, comprising one 3-hour workshop per week for 12 weeks Total time commitment 204 hours Teaching period 1 March 2021 to 30 May 2021 Last self-enrol date 12 March 2021 Census date 31 March 2021 Last date to withdraw without fail 7 May 2021 Assessment period ends 25 June 2021
Last updated: 3 November 2022
Further information
- Texts
Prescribed texts
There are no specifically prescribed or recommended texts for this subject.
- Related Handbook entries
This subject contributes to the following:
Type Name Course Bachelor of Fine Arts (Animation)
Last updated: 3 November 2022