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Design Realisation and Collaboration B (FLTV90008)
Graduate courseworkPoints: 12.5On Campus (Southbank)
Please refer to the return to campus page for more information on these delivery modes and students who can enrol in each mode based on their location.
About this subject
- Overview
- Eligibility and requirements
- Assessment
- Dates and times
- Further information
- Timetable(opens in new window)
Contact information
Overview
Availability | Semester 2 |
---|---|
Fees | Look up fees |
In this subject students participate in a series of practical workshops further developing their skills in collaboration and the realisation of their designs. Collaborators may include other designers, directors, cinematographers, choreographers and/or animators. These practical workshops may include collaboration on VCA film or stage production.
Intended learning outcomes
On completion of this subject, students should be able to:
- select and utilise appropriate materials and techniques for creating painted finishes on sets and/or costumes;
- collaborate with others in the process of conceiving and realising a design for stage or screen;
- employ techniques for adapting and finishing sets and/or costumes.
Generic skills
On completion of the subject students should have developed:
- the ability to be organised and methodical in their approach to realising a design concept;
- the ability to creatively solve problems;
- the ability to work as part of a creative team.
Last updated: 3 November 2022
Eligibility and requirements
Prerequisites
Code | Name | Teaching period | Credit Points |
---|---|---|---|
FLTV90004 | Design Realisation and Collaboration A | Semester 1 (On Campus - Southbank) |
12.5 |
Corequisites
None
Non-allowed subjects
None
Inherent requirements (core participation requirements)
The University of Melbourne is committed to providing students with reasonable adjustments to assessment and participation under the Disability Standards for Education (2005), and the Assessment and Results Policy (MPF1326). Students are expected to meet the core participation requirements for their course. These can be viewed under Entry and Participation Requirements for the course outlines in the Handbook.
Further details on how to seek academic adjustments can be found on the Student Equity and Disability Support website: http://services.unimelb.edu.au/student-equity/home
Last updated: 3 November 2022
Assessment
Description | Timing | Percentage |
---|---|---|
Project 1. Design realisation
| Mid semester | 30% |
Project 2
| End of semester | 30% |
Written Assignment
| End of semester | 40% |
Hurdle requirement: 80% attendance. | During the teaching period | N/A |
Last updated: 3 November 2022
Dates & times
- Semester 2
Coordinator Leon Salom Mode of delivery On Campus (Southbank) Contact hours 36 hours, comprising 3 hours per week for 12 weeks Total time commitment 170 hours Teaching period 26 July 2021 to 24 October 2021 Last self-enrol date 6 August 2021 Census date 31 August 2021 Last date to withdraw without fail 24 September 2021 Assessment period ends 19 November 2021
Last updated: 3 November 2022
Further information
- Texts
Prescribed texts
There are no specifically prescribed or recommended texts for this subject.
- Related Handbook entries
This subject contributes to the following:
Type Name Course Master of Production Design for Screen Course Master of Design for Performance Course Master of Production Design
Last updated: 3 November 2022