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Graphics for Stage and Screen (FLTV90011)
Graduate courseworkPoints: 12.5On Campus (Southbank)
Please refer to the return to campus page for more information on these delivery modes and students who can enrol in each mode based on their location.
About this subject
- Overview
- Eligibility and requirements
- Assessment
- Dates and times
- Further information
- Timetable(opens in new window)
Contact information
Overview
Availability | Semester 1 |
---|---|
Fees | Look up fees |
In this subject students with further develop their skills in utilising computer-based graphics software for the purposes of communicating their design concepts as well as producing items for actual use in the actual productions, like printed properties and screen graphics.
In a series of lectures and computer lab-based tutorials students learn the principles of graphic design and typography through applying these concepts to practical projects aligned with industry practices.
Intended learning outcomes
On completion of this subject, students should be able to:
- utilise a variety of graphics software;
- create artworks that effectively employ the principles of graphic design;
- produce a variety of graphics for use on stage or screen;
- create artworks that effectively employ the principles of typography.
Generic skills
On completion of the subject students should have developed:
- creative problem-solving skills;
- the ability to be organised and methodical in their approach to documenting a design concept;
- the ability to communicate highly effectively through visual and verbal means;
- knowledge of industry standards and practices.
Last updated: 3 November 2022
Eligibility and requirements
Prerequisites
FLTV90009 Design Documentation and Communication B
Corequisites
None
Non-allowed subjects
None
Recommended background knowledge
Basic competence in the use of graphic software program Adobe Photoshop
Inherent requirements (core participation requirements)
The University of Melbourne is committed to providing students with reasonable adjustments to assessment and participation under the Disability Standards for Education (2005), and the Assessment and Results Policy (MPF1326). Students are expected to meet the core participation requirements for their course. These can be viewed under Entry and Participation Requirements for the course outlines in the Handbook.
Further details on how to seek academic adjustments can be found on the Student Equity and Disability Support website: http://services.unimelb.edu.au/student-equity/home
Last updated: 3 November 2022
Assessment
Description | Timing | Percentage |
---|---|---|
Project 1 - Digital Design folio: Printed designs Copies of digital files
| Mid semester | 40% |
Project 2 - Digital Design folio: Printed designs Copies of digital files
| End of semester | 60% |
Hurdle requirement: 80% Attendance | During the teaching period | N/A |
Last updated: 3 November 2022
Dates & times
- Semester 1
Coordinator Leon Salom Mode of delivery On Campus (Southbank) Contact hours 36 hours, comprising 3 hours per week for 12 weeks Total time commitment 170 hours Teaching period 1 March 2021 to 30 May 2021 Last self-enrol date 12 March 2021 Census date 31 March 2021 Last date to withdraw without fail 7 May 2021 Assessment period ends 25 June 2021
Last updated: 3 November 2022
Further information
- Texts
Prescribed texts
There are no specifically prescribed or recommended texts for this subject.
- Related Handbook entries
This subject contributes to the following:
Type Name Course Master of Production Design for Screen Course Master of Production Design Course Master of Design for Performance
Last updated: 3 November 2022