Writing Videogames and Live Performance (CWRI30015)
Undergraduate level 3Points: 12.5On Campus (Parkville)
To learn more, visit 2023 Course and subject delivery.
Overview
Availability | Semester 1 |
---|---|
Fees | Look up fees |
This subject engages with the theoretical, practical and technical aspects of creative writing for videogames and live performance. Through a rigorous examination of the work of key artists and writing from the 1980s onwards, students will devise concepts for games, performance and enhance their scriptwriting practice. Student will produce a critical essay and two scripts: a solo piece or character monologue; and a script for a game or live performance; as well as workshopping their ideas in class.
Intended learning outcomes
On successful completion of this subject, students should have:
- a sophisticated understanding of, and the ability to articulate, the conceptual relationship between historical developments and current approaches to scriptwriting for videogames and live performance;
- engaged with key debates within the areas of game studies, performance studies and live art to enhance an awareness of the social, cultural and political contexts that underpin their own work;
- the ability to independently devise, draft and develop multiple scriptwriting projects with a rigorous approach to creative writing methods, intellectual honesty and ethical values;
- demonstrated high-level analysis and close reading of a variety of critical and creative material with an emphasis on contemporary performance; and
- developed an understanding of the importance of workshopping as a creative and vocational tool wherein participants from diverse cultural backgrounds and disciplines communicate and collaborate.
Generic skills
At the completion of this subject, student should gain the following generic skills:
- the ability to prepare and present their ideas in both verbal and written mode at an intermediate level and in conformity to conventions of academic presentation;
- the ability to demonstrate teamwork through joint performance preparation and participation in discussion and workshopping;
- the ability to enhance their vocational writing skills and knowledge of communication techniques through the design and development of an original work for performance;
- the ability to give and respond to constructive feedback through workshopping and class discussion;
- research skills through competent use of the library and other information sources, defining areas of enquiry and effective methods of research; and
- the ability to demonstrate time management, independent organisation and planning.
Last updated: 9 April 2025
Eligibility and requirements
Prerequisites
One of
Code | Name | Teaching period | Credit Points |
---|---|---|---|
CWRI20009 | Writing for Screen | Semester 2 (On Campus - Parkville) |
12.5 |
CWRI20010 | Scripts for Contemporary Theatre | Semester 1 (On Campus - Parkville) |
12.5 |
Corequisites
None
Non-allowed subjects
CRWI20006 Script for Performance
106-091 Writing for Performance
106-236 Script for Performance
Recommended background knowledge
Code | Name | Teaching period | Credit Points |
---|---|---|---|
ENGL20030 | Modern and Contemporary Theatre | Semester 2 (On Campus - Parkville) |
12.5 |
Inherent requirements (core participation requirements)
The University of Melbourne is committed to providing students with reasonable adjustments to assessment and participation under the Disability Standards for Education (2005), and the Assessment and Results Policy (MPF1326). Students are expected to meet the core participation requirements for their course. These can be viewed under Entry and Participation Requirements for the course outlines in the Handbook.
Further details on how to seek academic adjustments can be found on the Student Equity and Disability Support website: http://services.unimelb.edu.au/student-equity/home
Last updated: 9 April 2025
Assessment
Description | Timing | Percentage |
---|---|---|
Attendance and participation: It is compulsory that each student circulates via email a work-in-progress script. Attendance and participation is also expected in the workshopping of classmates' scripts
| From Week 7 to Week 11 | 10% |
An essay exploring a key artist and their technical and conceptual innovations in writing for games and live performance
| Week 6 | 30% |
A 5 minute script for a solo performance or in-game monologue, to be read/performed in class
| From Week 9 to Week 11 | 20% |
An original script for videogames or performance
| During the examination period | 40% |
All pieces of written work must be submitted to pass this subject. Hurdle requirement: This subject has a minimum requirement of (or at least) 80% attendance at tutorials, seminars, or workshops. There is an expectation that students attend lectures, in person or via online delivery. All pieces of assessment must be submitted to pass this subject. For the purposes of meeting this hurdle requirement, each submitted assessment must be complete and constitute a genuine attempt to address the requirements of the task. (Complete not less than 50% of word count) | Throughout the teaching period | N/A |
Additional details
Assessment submitted late without an approved extension will be penalised at 2% per working day.
Last updated: 9 April 2025
Dates & times
- Semester 1
Coordinator Eddie Paterson Mode of delivery On Campus (Parkville) Contact hours Total 30 hours: a 1-hour lecture and a 1 hour tutorial for weeks 1-6 and a 2.5 hour workshop for weeks 7-12. Total time commitment 170 hours Teaching period 27 February 2023 to 28 May 2023 Last self-enrol date 10 March 2023 Census date 31 March 2023 Last date to withdraw without fail 5 May 2023 Assessment period ends 23 June 2023 Semester 1 contact information
Time commitment details
170 hours
What do these dates mean
Visit this webpage to find out about these key dates, including how they impact on:
- Your tuition fees, academic transcript and statements.
- And for Commonwealth Supported students, your:
- Student Learning Entitlement. This applies to all students enrolled in a Commonwealth Supported Place (CSP).
Subjects withdrawn after the census date (including up to the ‘last day to withdraw without fail’) count toward the Student Learning Entitlement.
Last updated: 9 April 2025
Further information
- Texts
- Subject notes
This subject is not available to students who have completed 106-091 Writing for Performance. This subject is available to Bachelor of Arts (Continuing) and Bachelor of Creative Arts students and may be credited towards a major in Creative Writing in either course. Bachelor of Creative Arts students can credit this subject to a major in Theatre Studies.
- Related Handbook entries
This subject contributes to the following:
Type Name Major Creative Writing Breadth Track Creative Writing - Breadth options
This subject is available as breadth in the following courses:
- Bachelor of Biomedicine
- Bachelor of Commerce
- Bachelor of Design
- Bachelor of Environments
- Bachelor of Fine Arts (Acting)
- Bachelor of Fine Arts (Animation)
- Bachelor of Fine Arts (Dance)
- Bachelor of Fine Arts (Film and Television)
- Bachelor of Fine Arts (Music Theatre)
- Bachelor of Fine Arts (Production)
- Bachelor of Fine Arts (Screenwriting)
- Bachelor of Fine Arts (Theatre)
- Bachelor of Fine Arts (Visual Art)
- Bachelor of Music
- Bachelor of Science
- Links to additional information
- Available through the Community Access Program
About the Community Access Program (CAP)
This subject is available through the Community Access Program (also called Single Subject Studies) which allows you to enrol in single subjects offered by the University of Melbourne, without the commitment required to complete a whole degree.
Please note Single Subject Studies via Community Access Program is not available to student visa holders or applicants
Entry requirements including prerequisites may apply. Please refer to the CAP applications page for further information.
- Available to Study Abroad and/or Study Exchange Students
Last updated: 9 April 2025