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Creative Collaboration (Screen) (DPSS90007)
Graduate courseworkPoints: 12.5On Campus (Southbank)
About this subject
- Overview
- Eligibility and requirements
- Assessment
- Dates and times
- Further information
- Timetable (login required)(opens in new window)
Contact information
Semester 1
Nell Hanson: nell.hanson@unimelb.edu.au
Overview
Availability | Semester 1 |
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Fees | Look up fees |
Collaboration is at the heart of design for screen. Students will develop skills in creative and conceptual collaboration and explore methods for undertaking collaborative practice in order to develop a practical understanding of interdisciplinary collaboration.
In developing these skills, students will be working and interacting with others involved in the conceptualising of work for the screen, collaborating with other designers, directors, cinematographers and key creatives to build teams and explore the essential connections between their practices.
Intended learning outcomes
On completion of this subject, students should be able to:
- critically appraise the inherently collaborative nature of design for screen;
- collaborate constructively and flexibly with a variety of collaborators in the process of conceiving a design for screen;
- clearly and effectively communicate creative concepts to collaborators, through visual, oral and written means;
- formulate and critically analyse ethical working methods in collaborative screen environments.
Generic skills
On completion of this subject, students should be able to:
- demonstrate well-developed problem-solving abilities in the discipline area, characterised by flexibility of approach;
- manage competing demands on time, including self-directed project work;
- exemplify the values arising from participation in projects requiring team-work.
Last updated: 5 February 2024