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Screen Thinking 2 (FLTV90048)
Graduate courseworkPoints: 12.5On Campus (Southbank)
About this subject
- Overview
- Eligibility and requirements
- Assessment
- Dates and times
- Further information
- Timetable (login required)(opens in new window)
Contact information
Semester 2
Shannon Owen: shannon.owen@unimelb.edu.au
Overview
Availability | Semester 2 |
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Fees | Look up fees |
Screen Thinking 2 offers students insight into the new horizons of screen production. Topics such as performance direction, multi-platform production, translation of script to screen, camera as story tool, story editing, story development, and interview technique will deepen students' understandings of complex industrial models, collaborative working relationships and individual craft skills.
Drawing on the knowledge and experience of industry guest speakers and case studies, students will research and study diverse cultural voices and participatory models of screen-making made possible in either the analogue or digital realms.
Intended learning outcomes
On completion of this subject, students should be able to:
- examine a range of emerging and contemporary approaches to content, methodology and audience;
- evaluate and contextualise technological and content innovations spanning the global screen industry;
- critically evaluate the 'disruption' of the film value chain model and its impact on the screen industry;
- develop alternative modes of knowledge and screen practice, reflecting contemporary discourse around diversity and representation.
Generic skills
On completion of this subject, students should be able to:
- create and organise aesthetic material;
- use a range of research tools and methodologies;
- solve problems;
- interpret and analyse;
- develop the capacity for critical thinking;
- work independently showing initiative and openness.
Last updated: 31 January 2024