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Screen Industry and Culture (FLTV90054)
Graduate courseworkPoints: 25Not available in 2024
Overview
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This subject provides students an opportunity to actively combine theory and practice through undertaking an industry placement and attending a relevant film festival and/or screen culture event. Students will learn through observation and participation, gaining real life experience of their chosen industry through hands-on work practice, screen market participation and exhibition.
Either the placement and/or festival/cultural experience may be taken locally or internationally. Students will reflect on the combined experience of both their industry placement and cultural/festival experience through the writing of a reflective journal and an oral presentation.
Students, in consultation with the Subject Coordinator, will be responsible for identifying relevant and mutually sympathetic work placement and festival/cultural experiences - representing combined creative and industrial sympathies, and underpinning their emerging practice and/or career trajectory.
A suitable work placement and festival/cultural experience will be determined in the initial stages of the study period and can be undertaken at any time across the study period. The placement and cultural experience/festival can be taken locally or abroad.
The industry placement should be between 60-80 hours (or across 6-8 weeks). A relevant local festival cultural experience will be offered by the Film and Television department and/or students can nominate which festival they attend as relevant to their chosen specialisation.
This subject will be delivered via pre-placement seminars, individual consultation, festival and work placement attendance, documentation of placement and festival experience through journal writing and archiving of relevant materials and in-class oral reporting.
Any overseas or interstate travel is at the student's own expense. All required travel during the placement/cultural experience must comply with the Student Travel and Transport Policy.
Intended learning outcomes
On completion of this subject, students should be able to:
- engage with industry to develop professional networks using personal and professional judgement;
- tackle real-world screen industry challenges in industry-facing environments;
- critically evaluate audience, cultural and industry market trends;
- research and participate in a screen industry festival, market and/or cultural experience, situating their screen practice within a wider socio-cultural discourse;
- critically analyse issues, procedures and practices in diverse contexts across the screen industry;
- critically reflect on their personal development and potential career pathways.
Generic skills
On completion of this subject, students should be able to:
- demonstrate a commitment to intellectual curiosity and to staying well-informed;
- communicate constructively in different social situations;
- apply critical thinking, analytical and problem-solving skills to unfamiliar challenges;
- work independently and in professional environments;
- communicate effectively;
- solve problems, interpret and analyse;
- develop the capacity for critical thinking;
- organise and manage time;
- demonstrate empathy and ability to overcome stereotypes and prejudices;
- work with respect for intellectual integrity, intellectual property and for the ethics of research, scholarship and practice.
Last updated: 31 January 2024