Handbook home
Advanced Interface Prototyping (INFO30005)
Undergraduate level 3Points: 12.5On Campus (Parkville)
Overview
Availability | Semester 1 |
---|---|
Fees | Look up fees |
When designing for today’s devices, we still focus on smartphone and web applications. But what about the devices of tomorrow? This subject will explore design techniques and technologies for future devices, which are increasingly moving away from traditional screen-based interaction. We will consider design strategies and implications for novel technology settings, such as virtual and augmented reality, smart homes, autonomous vehicles, and voice interfaces. Students will learn to extend their current design practices to cover off-screen interaction, while also learning modern prototyping techniques to envision future interactive technologies.
This is a practical, project-based subject, in which students will follow an iterative design process for designing a new user experience. Lectures and workshops will offer practical tools, techniques, and processes for prototyping these experiences.
Intended learning outcomes
On completion of this subject the student is expected to:
- Apply cutting-edge tools to prototype varied styles of interactive devices
- Iteratively design a novel user experience that leverages novel and emerging technologies
- Evaluate and communicate design ideas to relevant stakeholders
- Critique the opportunities and limitations of different interactive technologies
Generic skills
On completion of this subject, students should have developed the following generic skills:
- An ability to undertake problem identification, formulation and develop a solution
- The capacity for critical and independent thought and reflection
- An expectation of the need to undertake lifelong learning, and the capacity to do so
- The ability to work effectively as a member of a small team
- The ability to develop appropriate presentation skills
Last updated: 22 January 2025