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Creating Screen and Cultural Worlds (CICU30012)
Undergraduate level 3Points: 12.5On Campus (Parkville)
Overview
Availability | Semester 2 |
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Fees | Look up fees |
This capstone subject will give all students majoring in Screen and Cultural Studies the opportunity to experience a research and/or industry guided learning program which seeks to locate the discipline in the wider context of contemporary issues, foster an adventurous approach to new knowledge and explore a range of innovative and creative presentation formats. Three distinct components inform the learning experience.
We begin with an intensive workshop over two days where students will be offered a number of provocations on how Screen and Cultural Studies can be located in the contemporary landscape of humanities scholarship and how research within the discipline responds to pressing social, political, and cultural issues. Building on these reflections students will have the opportunity to formulate a semester-long supervised project aimed at building and enhancing experiential learning and working as part of a dynamic team. Although students will have the opportunity to choose their projects, they will work as part of a broad research theme with academic and industry supervision and engagement. The subject will culminate in the presentation of research projects in innovative and imaginative modes and in ways that are informed by the intended audience or outcome, including review blogs, policy reports, photo essays, video documentary, festival programming, and websites.
Intended learning outcomes
Students who successfully complete this subject should be able to:
- Contextualise screen and cultural studies concepts informed by pressing social and cultural issues within the arts and humanities, guided by principles of public engagement
- Evaluate theoretical knowledge and methods in Screen and Cultural Studies relevant to applied research outcomes
- Apply critical and creative methods underpinning screen and cultural studies and justify their value for arts and humanities research.
- Develop a research project in collaboration with industry.
- Design innovative presentation formats using a variety of communication formats targeted at cultural and creative industry audiences
- Articulate the ways in which cultural knowledge circulates on the basis of ethical commitments to principals of recognition, workplace diversity and inclusion.
Generic skills
Students who successfully complete this subject should be able to:
- Enhance their critical inquiry and creative problem-solving skills
- Apply critical and creative skills to industry-appropriate and/or practical research scenarios
- Respectfully navigate diverse cultural and institutional contexts
- Effectively manage, complete and communicate the results of an independent project as part of an active learning cohort.
Last updated: 8 November 2024