Play as Pedagogy in Digital Spaces (EDUC91330) // Assessment
About this subject
Contact information
Semester 2 (Extended)
Assessment
Description | Timing | Percentage |
---|---|---|
Group project: Design of a prototype digital educational game (2000 words equivalent; 40% of individual result) and 10-minute group presentation (500 words equivalent; 10% of individual result)
| Mid Teaching Period | 50% |
Implementation plan for introducing play-based pedagogies into a professional context
| During the assessment period | 50% |
Attendance Hurdle requirement: A minimum of 75% attendance at, or engagement with, all sessions identified as contact hours (may include lectures, tutorials, seminars, workshops and activities, both synchronous and asynchronous). | Throughout the teaching period | N/A |
Last updated: 4 March 2025